Author Topic: [OTZ80]2010 progress  (Read 17391 times)

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SirCmpwn

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Re: [OTZ80]2010 progress
« Reply #15 on: October 15, 2010, 07:59:15 pm »
As soon as I have exact specs on the hardware, and I mean exact, I can start on the OS.  I just need to make the emulator, then I can port the KnightKernel and start working on the OTCalc-specific code.

Offline jnesselr

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Re: [OTZ80]2010 progress
« Reply #16 on: October 16, 2010, 04:33:14 pm »
Doubt it. I do believe we decided that the screen would be too hard. I also need to collect and publish the otarm results.

Offline DJ Omnimaga

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Re: [OTZ80]2010 progress
« Reply #17 on: October 17, 2010, 03:47:49 am »
Yeah the screen size might be an issue, although I wonder why it would be when Casio uses a weird screen size for their new calc as well X.x

Offline fb39ca4

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Re: [OTZ80]2010 progress
« Reply #18 on: October 17, 2010, 12:20:02 pm »
Doubt it. I do believe we decided that the screen would be too hard. I also need to collect and publish the otarm results.
What is hard about the screen?
« Last Edit: October 17, 2010, 12:20:16 pm by fb39ca4 »

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Re: [OTZ80]2010 progress
« Reply #19 on: October 18, 2010, 12:32:57 am »
Apparently a screen of that size is impossible to find.

Offline Xeda112358

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Re: [OTZ80]2010 progress
« Reply #20 on: March 16, 2011, 05:16:28 pm »
As soon as I have exact specs on the hardware, and I mean exact, I can start on the OS.  I just need to make the emulator, then I can port the KnightKernel and start working on the OTCalc-specific code.
If I get specs on hardware as well as a programming environment to create the programming for this, I can start writing code for a OT-BASIC programming language :)

Offline matthias1992

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Re: [OTZ80]2010 progress
« Reply #21 on: March 16, 2011, 05:44:47 pm »
As soon as I have exact specs on the hardware, and I mean exact, I can start on the OS.  I just need to make the emulator, then I can port the KnightKernel and start working on the OTCalc-specific code.

If I get specs on hardware as well as a programming environment to create the programming for this, I can start writing code for a OT-BASIC programming language :)
If i ever get exact specs ill tell you right away. I think the project got stuck because we are doing too much at once. Mostly because we want to do two versions. Id say we stick with the ez80/propellor version. My question would be, anyone still interested? If so we need to make a plan of action, which peices do we have already, which ones to we still need to decide on, when will we have decided on them etc...
Eventually we will also need a merketeer plan. Personally I think its best if we keep this low profile for as long as possible and than at almost the exact same time release a storm of these things. Tweet about it, digg it, facebook it, i dunno, anything..
Bla....getting too far ahead here...ehr werre was I?

EDIT by DJ: Fixed your post because it was showing up inside Xeda's quote. :P
« Last Edit: March 26, 2011, 11:03:45 pm by DJ_O »
MASM xxxxxxxxxx aborted | SADce ====:::::: 40% -Halted until further notice| XAOS =====::::: 50% -Units done| SKYBOX2D engine ========== 100% -Pre-alpha done. Need to  document it and extend |

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Re: [OTZ80]2010 progress
« Reply #22 on: March 16, 2011, 11:33:33 pm »
Hey, matthias, I think you posted your post inside the quote.  I could fix it, but I'm not a moderator. :P

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Re: [OTZ80]2010 progress
« Reply #23 on: March 26, 2011, 11:04:38 pm »
Done.

Also I think the project stalled because Alberthrocks, the main leader, got busy with school, then the same happened with graph. From now on OTCalc is only being worked on during Summer.

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Re: [OTZ80]2010 progress
« Reply #24 on: March 26, 2011, 11:05:51 pm »
Done.

Also I think the project stalled because Alberthrocks, the main leader, got busy with school, then the same happened with graph. From now on OTCalc is only being worked on during Summer.
I am teh graph.  And I'm writing sh3 compilers atm, so yeah.  I can work on it in college much easier, though, so it shouldn't be a problem.

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Re: [OTZ80]2010 progress
« Reply #25 on: March 26, 2011, 11:19:23 pm »
Ah ok, but yeah for now I think it can't really progress as fast until all project members have all the free time they need again.