Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Art
»
32X32 sprites
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: 32X32 sprites (Read 10313 times)
0 Members and 1 Guest are viewing this topic.
Delnar_Ersike
Guest
32X32 sprites
«
Reply #15 on:
June 08, 2007, 04:45:00 am »
Where is da Wiimote?
Great job on those sprites, BTW!
Logged
dinhotheone
LV6
Super Member (Next: 500)
Posts: 410
Rating: +2/-1
32X32 sprites
«
Reply #16 on:
June 08, 2007, 08:12:00 am »
those look great by the way,
sonic started on sega, it was sega's attempt to counter mario, it did however get on game gear real fast
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
32X32 sprites
«
Reply #17 on:
June 08, 2007, 08:41:00 am »
mmmm thanks dinhotheone now I am sad. I lost my gamegear and I can't play Sonic anymore
Anyways I love Sonic and I love Mario. To me they are both great great games. Although I liked Sonic on Genisis better because the level backgrounds moved and they had that one industrial level with all the suction elevators. Sonic was the best. And NBA Jam.
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #18 on:
June 08, 2007, 06:28:00 pm »
few more gba colors, and both the light blue and the dark game gear. I plan to improve some of these some more eventualy...but anyways, I think I will try to get the colors for GBA:SP, the colors for DS LITE, get normal DS, and a few controllers done by monday. I Plan to focus more on puzzle game, as its agonisingly close to done in terms of code, but still not quite there.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
32X32 sprites
«
Reply #19 on:
June 25, 2007, 10:04:00 pm »
zomg you might like this page.
http://www.ix.sakura.ne.jp/~yoshi/icon/game/ico/y_tvgame.gif
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
JincS
LV4
Regular (Next: 200)
Posts: 191
Rating: +0/-0
32X32 sprites
«
Reply #20 on:
June 26, 2007, 02:43:00 pm »
OMG It even has the Virtual Boy!
Logged
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Art
»
32X32 sprites