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Omnimaga
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32X32 sprites
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Topic: 32X32 sprites (Read 10189 times)
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necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
on:
May 30, 2007, 03:19:00 pm »
pepsi cans...YAY!
balls
paddles
yay sprites!
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
bfr
LV8
Addict (Next: 1000)
Posts: 819
Rating: +4/-0
32X32 sprites
«
Reply #1 on:
May 30, 2007, 03:37:00 pm »
Cool.
I think you should make Combat Can the sequel to Combat Ball.
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bfr's website -
http://bfr.tifreakware.net
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #2 on:
May 31, 2007, 04:39:00 pm »
why would I do that, I am thinking about a concept for "Vending Machine the RPG"
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
32X32 sprites
«
Reply #3 on:
June 01, 2007, 07:32:00 am »
cool stuff
, but the second image on row 2 doesnt work
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necro
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #4 on:
June 03, 2007, 08:39:00 am »
just manualy check its url. This forum won't display bmp file ):
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Ranman
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31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
32X32 sprites
«
Reply #5 on:
June 03, 2007, 09:51:00 am »
Very nice looking sprites!
One note on optimization... Unless you are going to physically use more than 16 horizontal pixels, then I would stick with 16 bit wide sprites -- such as 16x32 sprites. Then, the sprites will require half the memory and they are twice as fast to draw.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
necro
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
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Reply #6 on:
June 04, 2007, 02:12:00 am »
its easier to have single large sheets of a standard size, which is usualy 32X32. Any requests/ideas. I plan to make a number of sheets soon, and yes, all color though I am sure they could be converted to gs or bw.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Halifax
LV9
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Posts: 1334
Rating: +2/-1
32X32 sprites
«
Reply #7 on:
June 04, 2007, 09:24:00 am »
How about some consoles. Or some calculators/ipods/PDAs and stuff??
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There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #8 on:
June 05, 2007, 08:11:00 pm »
like these?
I'll get around to making as many of the diffrent consoles as I can, and as many colors as each had as I can to (not sure I can do transparent cases for instance).
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
32X32 sprites
«
Reply #9 on:
June 06, 2007, 09:01:00 am »
wow nice.
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Halifax
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Posts: 1334
Rating: +2/-1
32X32 sprites
«
Reply #10 on:
June 06, 2007, 12:41:00 pm »
Oh yes Necro just like that. That's awesome. You should make some animations with those.
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There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #11 on:
June 06, 2007, 08:07:00 pm »
eh, I will have way to many to animate all of them (possibly dozens, including controllers, consoles, and carts)
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
dinhotheone
LV6
Super Member (Next: 500)
Posts: 410
Rating: +2/-1
32X32 sprites
«
Reply #12 on:
June 07, 2007, 11:51:00 am »
what about game gear?
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MechaTech84
Guest
32X32 sprites
«
Reply #13 on:
June 07, 2007, 03:34:00 pm »
Hey! I have one of those! Sonic got started there right? That was my first game system.....
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necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
32X32 sprites
«
Reply #14 on:
June 07, 2007, 04:24:00 pm »
I'll have game gear tommorow...
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
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