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Quote from: Builderboy on November 13, 2010, 01:18:50 pmSure let me just take another 30 min to render 30 min to render???
Sure let me just take another 30 min to render
Nice Builderboy. Quote from: ScoutDavid on November 13, 2010, 01:53:15 pmQuote from: Builderboy on November 13, 2010, 01:18:50 pmSure let me just take another 30 min to render 30 min to render???This might be how long it takes to display the image. 3D can be very complex sometimes.
Ooh that has always bugged me about 3D, to get things to look nice it takes ages to render (my PC is not very good but it should be more then capable to do some 3D work) and then it turns out there is a glitch in your renderings...let's do it again shall we ....annoying....I hope someday rendering over the GPU and CPU at the same time will be made possible, the GPU is extremely powerful and outwhit's the CPU without a doubt plus it's often cheaper and easier to replace...I have seen hospital's who just make a supercomputer out of 4 high-end GPU's, saves them like $20.000 on a computer-farm...
Quote from: matthias1992 on November 13, 2010, 02:15:45 pmOoh that has always bugged me about 3D, to get things to look nice it takes ages to render (my PC is not very good but it should be more then capable to do some 3D work) and then it turns out there is a glitch in your renderings...let's do it again shall we ....annoying....I hope someday rendering over the GPU and CPU at the same time will be made possible, the GPU is extremely powerful and outwhit's the CPU without a doubt plus it's often cheaper and easier to replace...I have seen hospital's who just make a supercomputer out of 4 high-end GPU's, saves them like $20.000 on a computer-farm...So... 3D images take a lot to render, I wonder about 3D games, they must take ages to compile, even with those super CPUs
Rendering in games is not done by the same ways like 3D Studios does it. The game engines render in real time, fast enough to use 3D in 30FPS Games.Btw, I wish I could use the game renderer to render my Blender animations. o.O I wonder what the different between this render methods is. The quality difference is not much, but games render extremly faster.
Quote from: aichiRendering in games is not done by the same ways like 3D Studios does it. The game engines render in real time, fast enough to use 3D in 30FPS Games.Btw, I wish I could use the game renderer to render my Blender animations. o.O I wonder what the different between this render methods is. The quality difference is not much, but games render extremly faster.the difference is that one is hq raytracing and one is not. game engines do not produce the same quality models as blender etc..., but they typically have AMAZING textures which hides the fact quite nicely
Yeah true. The worst loadings are when it doesn't say how much time is remaining and it takes 30 seconds, or even worse, a black screen with no loading messages. When possible, it's good to display an animation or do other stuff, but make sure it doesn't slow down loading speed considerably.
What is the loading at the beginning of levels for? Is it mostly to uncompress textures and map data then load them into RAM?