Author Topic: 3D Art  (Read 40798 times)

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Offline AngelFish

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Re: 3D Art
« Reply #60 on: November 19, 2010, 02:43:39 am »
Just finished a model with several hundred interconnected parts. It was also photorealistically rendered and used physics (for a simulation video). Bloody nightmare to draw, though. There went the whole of yesterday... :P
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Offline fb39ca4

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Re: 3D Art
« Reply #61 on: November 19, 2010, 03:43:30 pm »
It wouldn't be any more taxing on the CPU as raycasting, but it will need a ton of memory for all the voxels.


Offline Munchor

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Re: 3D Art
« Reply #62 on: November 19, 2010, 04:14:30 pm »
Usually to make cool animations, it takes days!


YAY, I learn axes x,y and z today in class (I hadn't learn z yet), even though I already knew how to use it because of PC 3D ;)

Offline Juju

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Re: 3D Art
« Reply #63 on: November 19, 2010, 04:30:00 pm »
I successfully converted a Blender file (.blend) into a DirectX (.x) file for school usage.

I'm gonna make a game with all the characters in these .x files. :) Will be cool.
« Last Edit: November 19, 2010, 04:32:14 pm by juju2143 »

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Offline DJ Omnimaga

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Re: 3D Art
« Reply #64 on: November 19, 2010, 05:32:58 pm »
Cool :D

Offline Munchor

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Re: 3D Art
« Reply #65 on: November 20, 2010, 06:21:52 am »
I successfully converted a Blender file (.blend) into a DirectX (.x) file for school usage.

I'm gonna make a game with all the characters in these .x files. :) Will be cool.

Looks like a great capability!

You could teach me how to do it :)

Offline Juju

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Re: 3D Art
« Reply #66 on: November 20, 2010, 03:04:07 pm »
Well yes, that's so easy, you install a plugin in Blender, then you choose File > Export > DirectX 9 (.x)... and there you go. But beware, you have to choose the right DirectX Exporter plugin, or else it won't work, or look messed up.

So all my .x files I generated with Blender works well in DirectX viewer, but one of them crashes in my DirectX application I wrote...

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Offline DJ Omnimaga

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Re: 3D Art
« Reply #67 on: November 20, 2010, 10:20:17 pm »
Sorry to hear, I hope you can figure out soon. :(

Offline Munchor

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Re: 3D Art
« Reply #68 on: November 22, 2010, 08:40:49 am »
Well yes, that's so easy, you install a plugin in Blender, then you choose File > Export > DirectX 9 (.x)... and there you go. But beware, you have to choose the right DirectX Exporter plugin, or else it won't work, or look messed up.

So all my .x files I generated with Blender works well in DirectX viewer, but one of them crashes in my DirectX application I wrote...

Easy Peasy!

Hm... Sorry to hear your application crashes with those .x files.

Have you tried posting that in a DirectX forum?

I think you could try :)

Offline Juju

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Re: 3D Art
« Reply #69 on: November 22, 2010, 08:48:01 am »
Hm, I'll try to run that app again this week at school, maybe it's because of my crappy graphics card (a nVidia GeForce 4 MX under Windows 7).

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Re: 3D Art
« Reply #70 on: November 22, 2010, 08:56:50 am »
Hm, I'll try to run that app again this week at school, maybe it's because of my crappy graphics card (a nVidia GeForce 4 MX under Windows 7).

I hope that works, but it's also bad because that means your PC Graphic Card isn't very good, just like mine ;)

Even though, it renders images really fast!

Offline Juju

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Re: 3D Art
« Reply #71 on: November 22, 2010, 01:59:32 pm »
Yeah, I'm thinking of buying another one that supports Windows 7 correctly. Nearly all my games are unusable on it, Minecraft, for instance, lags like hell, some even stops working before having started, one even BSoDs, Starcraft 2 would explode my computer like a certain lobster and my SNES emulator... works perfectly. And my laptop died from hard disk malfunction, so I can't test on it. So pretty much the only place I can work correctly is the high-end computers at school. But yeah, my current card still render things correctly, so I can wait for buying another one.

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Re: 3D Art
« Reply #72 on: November 22, 2010, 02:00:19 pm »
Bit off topic, but what languages can use DirectX and is the editor/libs/other crap free to download?

Offline Juju

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Re: 3D Art
« Reply #73 on: November 22, 2010, 02:05:06 pm »
Bit off topic, but what languages can use DirectX and is the editor/libs/other crap free to download?
Yep, the SDK is freely available on Microsoft's website. I use C++ to program, but there are .NET libraries as well. I think you can use any language that can make use of external .lib's and .dll's.

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Offline DJ Omnimaga

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Re: 3D Art
« Reply #74 on: November 22, 2010, 02:13:13 pm »
So we can use VB as well?