Author Topic: 64xXX Humanoid Sprite  (Read 14956 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: 64xXX Humanoid Sprite
« Reply #45 on: December 11, 2010, 07:36:42 am »
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels

What's that? Your post was a quote?
It looks like he accidentally his text inside your quote.
This, that tends to happen with quick reply because the text area is small. X.x

Then have you considered making it a few px larger?

I would say 20px larger would be cool enough :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 64xXX Humanoid Sprite
« Reply #46 on: December 12, 2010, 04:32:36 am »
I don't know how to do that but I might be able to do so via CSS. Not now, though.