-->
Free Monochrome 8x8 Sprite sheet
-->
-->
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
-->
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Art
»
Free Monochrome 8x8 Sprite sheet
« previous
next »
Print
Pages:
1
[
2
]
3
Go Down
Author
Topic: Free Monochrome 8x8 Sprite sheet (Read 18651 times)
0 Members and 3 Guests are viewing this topic.
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Free Monochrome 8x8 Sprite sheet
«
Reply #15 on:
January 16, 2007, 02:40:00 pm »
Anytime, Kevin, would you mind if I wrote a basic program that displays a random sprite using your sheet?
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Free Monochrome 8x8 Sprite sheet
«
Reply #16 on:
January 16, 2007, 02:44:00 pm »
i know i put this in my last post (hope i don't get into trouble
), but it says there's an error and the error is: I'm not logged in. But when i do log back in, it says the same thing again...
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Free Monochrome 8x8 Sprite sheet
«
Reply #17 on:
January 16, 2007, 02:50:00 pm »
Heh... I seem to get that error too.
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Free Monochrome 8x8 Sprite sheet
«
Reply #18 on:
January 16, 2007, 02:51:00 pm »
lol so it's not just my *beeped* up computer
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Netham45
LV11
Super Veteran (Next: 3000)
Posts: 2103
Rating: +213/-4
*explodes*
Free Monochrome 8x8 Sprite sheet
«
Reply #19 on:
January 16, 2007, 03:49:00 pm »
yeah, same here. =/
Logged
Omnimaga Admin
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Free Monochrome 8x8 Sprite sheet
«
Reply #20 on:
January 16, 2007, 03:59:00 pm »
this makes me sad
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
Free Monochrome 8x8 Sprite sheet
«
Reply #21 on:
January 16, 2007, 05:22:00 pm »
QuoteBegin-trevmeister66+17 Jan, 2007, 1:39-->
QUOTE
(trevmeister66 @ 17 Jan, 2007, 1:39)
ah thank you, thank you, thank you
EDIT: When i click it, it comes up with an error and says i'm not logged in, even after i log in again.
I ger the same error, why not just make a photobucket acount
http://photobucket.com
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Free Monochrome 8x8 Sprite sheet
«
Reply #22 on:
January 17, 2007, 02:15:00 am »
maybe i'll do that
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Free Monochrome 8x8 Sprite sheet
«
Reply #23 on:
January 17, 2007, 02:34:00 am »
i think Invisionfree uploads went down. Or they are probably doing some maintenance. That may be signs that zetaboards is coming in a few months tho
Logged
Tommo91
Guest
Free Monochrome 8x8 Sprite sheet
«
Reply #24 on:
September 18, 2007, 01:34:00 am »
Does anyone still have a copy of the sprites? I'd really like to get hold of them as they seem perfect for waht i need.
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Free Monochrome 8x8 Sprite sheet
«
Reply #25 on:
September 18, 2007, 03:51:00 am »
http://img20.imageshack.us/img20/4830/spritesheetflatip5.gif
!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Free Monochrome 8x8 Sprite sheet
«
Reply #26 on:
September 18, 2007, 04:45:00 am »
oh my... I remember this sprite sheet, that was a lot of them, thanks for the link
Logged
Tommo91
Guest
Free Monochrome 8x8 Sprite sheet
«
Reply #27 on:
September 18, 2007, 05:41:00 pm »
... i'm sorry but they're all massively blurred. Is that how it was orginally?
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Free Monochrome 8x8 Sprite sheet
«
Reply #28 on:
September 18, 2007, 06:03:00 pm »
It was imageshacks fault
...
http://group.revsoft.org/sprite_sheet_flat.gif
.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Free Monochrome 8x8 Sprite sheet
«
Reply #29 on:
September 18, 2007, 06:25:00 pm »
i thought the other loaded fine for me? o.o
I guess I didn't realised click to enlarge it didnt worked in the previous one
EDIT: Oh welcome here Tommo91 btw
Logged
Print
Pages:
1
[
2
]
3
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Art
»
Free Monochrome 8x8 Sprite sheet
\n\t\t\t\t\t\t\t\t\t
<' + '/div>\n\t\t\t\t\t\t\t\t\t
%body%<' + '/textarea>
\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t
Max characters: 20000; characters remaining:
...<' + '/span><' + '/span>
\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t<' + '/div>\n\t\t\t\t\t\t\t\t<' + '/div>', sTemplateSubjectEdit: '
', sTemplateBodyNormal: '%body%', sTemplateSubjectNormal: '
%subject%<' + '/a>', sTemplateTopSubject: 'Topic: %subject% (Read 18651 times)', sErrorBorderStyle: '1px solid red' }); aJumpTo[aJumpTo.length] = new JumpTo({ sContainerId: "display_jump_to", sJumpToTemplate: "
Jump to:<" + "/label> %dropdown_list%", iCurBoardId: 8, iCurBoardChildLevel: 0, sCurBoardName: "Art", sBoardChildLevelIndicator: "==", sBoardPrefix: "=> ", sCatSeparator: "-----------------------------", sCatPrefix: "", sGoButtonLabel: "go" }); aIconLists[aIconLists.length] = new IconList({ sBackReference: "aIconLists[" + aIconLists.length + "]", sIconIdPrefix: "msg_icon_", sScriptUrl: smf_scripturl, bShowModify: true, iBoardId: 8, iTopicId: 1635, sSessionId: "5627a07943af4609dc8270338c1685b2", sSessionVar: "f0e93fc02d5", sLabelIconList: "Message Icon", sBoxBackground: "transparent", sBoxBackgroundHover: "#ffffff", iBoxBorderWidthHover: 1, sBoxBorderColorHover: "#adadad" , sContainerBackground: "#ffffff", sContainerBorder: "1px solid #adadad", sItemBorder: "1px solid #ffffff", sItemBorderHover: "1px dotted gray", sItemBackground: "transparent", sItemBackgroundHover: "#e0e0f0" }); } function tick2() { if (typeof(document.forms.quickModForm) != "undefined") { calcCharLeft2(); setTimeout("tick2()", 1000); } else setTimeout("tick2()", 800); } function message_onkeyup() { if (typeof(document.forms.quickModForm) != "undefined" && typeof(document.forms.quickModForm.message) != "undefined") { document.forms.quickModForm.message.onkeyup = function onkeyup(event) { storeCaret(this); calcCharLeft2(); }; } else setTimeout("message_onkeyup()", 800); } message_onkeyup(); function calcCharLeft2() { var maxLength = 20000; var oldEditor = "", currentEditor = document.forms.quickModForm.message.value; if (!document.getElementById("editorLeft2")) return; if (oldEditor != currentEditor) { oldEditor = currentEditor; if (currentEditor.replace(/\r/, "").length > maxLength) document.forms.quickModForm.message.value = currentEditor.replace(/\r/, "").substring(0, maxLength); currentEditor = document.forms.quickModForm.message.value.replace(/\r/, ""); } setInnerHTML(document.getElementById("editorLeft2"), maxLength - currentEditor.length); } // ]]>-->