Author Topic: Free Monochrome 8x8 Sprite sheet  (Read 16837 times)

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Tommo91

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« Reply #30 on: September 18, 2007, 07:05:00 pm »
Wow, there is a lot of them...

Offline DJ Omnimaga

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Free Monochrome 8x8 Sprite sheet
« Reply #31 on: September 18, 2007, 07:19:00 pm »
Indeed, the first time I saw them I got shocked o.oblink.gif. At least you have lot of choice now :Dbiggrin.gif

xiaden

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« Reply #32 on: October 31, 2007, 11:20:00 am »
ugh, not to repeat the problem, but where can i get these? they would help massivly.  cuz i can't seem to get my ti-con working right, i can only upload stuff through dev explorer, and my saves go bad in the image editor.

Liazon

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« Reply #33 on: October 31, 2007, 02:46:00 pm »
QuoteBegin-kalan_vod+19 Sep, 2007, 0:03-->
QUOTE (kalan_vod @ 19 Sep, 2007, 0:03)
It was imageshacks fault ;)wink.gif...

http://group.revsoft.org/sprite_sheet_flat.gif.  

 here, this link still works

Offline kalan_vod

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« Reply #34 on: November 01, 2007, 12:16:00 pm »
QuoteBegin-Liazon+31 Oct, 2007, 19:46-->
QUOTE (Liazon @ 31 Oct, 2007, 19:46)
QuoteBegin-kalan_vod+19 Sep, 2007, 0:03-->
QUOTE (kalan_vod @ 19 Sep, 2007, 0:03)
It was imageshacks fault ;)wink.gif...

http://group.revsoft.org/sprite_sheet_flat.gif.

here, this link still works  

 Courtesy of RevSoft.org XDsmiley.gif

Offline Zera

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« Reply #35 on: November 01, 2007, 12:23:00 pm »
8x8 sprites are notoriously difficult to design -- at least, with quality in mind. These actually don't look too bad, but tend to feel a lot like an old Atari design. (and by that, I mean faceless palette blobs!)

Liazon

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« Reply #36 on: November 01, 2007, 12:32:00 pm »
well, he simply took a bunch of 8x4 heads and a bunch of 8x4 bodies, and did out all the combos.

Offline lordofthegeeks

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« Reply #37 on: November 01, 2007, 03:55:00 pm »
@ grendel You could look at my 8*8 sprites in the animal crossing ti  thread. I spent a while making them :)smile.gif
Short and sweet. :)

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« Reply #38 on: November 01, 2007, 05:20:00 pm »
QuoteBegin-grendel+1 Nov, 2007, 18:23-->
QUOTE (grendel @ 1 Nov, 2007, 18:23)
8x8 sprites are notoriously difficult to design -- at least, with quality in mind. These actually don't look too bad, but tend to feel a lot like an old Atari design. (and by that, I mean faceless palette blobs!)  

 i find 8x sprites to be easier to design than 16x16 for some reasons, the only way bigger sprites are easier is when they are took from another game and resized or converted to grayscale/monochrome. In 8x8 for me making a character sprite is easier than making my own 16x16

Offline TIfanx1999

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« Reply #39 on: November 02, 2007, 12:40:00 pm »
QUOTE
8x8 sprites are notoriously difficult to design -- at least, with quality in mind. These actually don't look too bad, but tend to feel a lot like an old Atari design. (and by that, I mean faceless palette blobs!)

Yea, I'd be inclined to agree. The smaller the size obviously the more creative you have to be in order to make it look decent. I deffintley think 8x8 is more difficult because of the smaller space in which you have to work.

Liazon

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« Reply #40 on: November 02, 2007, 05:18:00 pm »
agreed.  though w/ 16x16, there's a lot of freedom, but a lot of expectation too.  you can still run out of space ^^