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Omnimaga
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Megaman Sprites
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Topic: Megaman Sprites (Read 30687 times)
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LincolnB
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Re: Megaman Sprites
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Reply #30 on:
November 18, 2011, 09:55:03 am »
These are freaking awesome sprites, and I hope they get used in a game sometime.
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TIfanx1999
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Re: Megaman Sprites
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Reply #31 on:
November 18, 2011, 10:26:12 am »
Thanks buttsfredkin! I'm glad people like my conversions! =) We shall see... as for now I am quite enjoying spriting them. =)
@Yeong:well...
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*Edit* I did a bit of reworking on Knight man and I have to say I am extremely pleased with the results. He looks ready to bash in some Mega skull now!
I know robots don't usually grow, but Knight man seems to be an exception. He grew two pixels taller!, and I less than a day!
Must be something in the oil... I knew I shouldn't have imported it... anyhow... Here's a comparison with the new sprite on the right.
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Last Edit: November 18, 2011, 12:08:13 pm by Art_of_camelot
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nxtboy III
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Re: Megaman Sprites
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Reply #32 on:
December 20, 2011, 04:14:02 pm »
Wow, Art_of_camelot, you are amazing at creating sprites. You should make some for me....
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TIfanx1999
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Re: Megaman Sprites
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Reply #33 on:
December 20, 2011, 07:56:13 pm »
Thanks, I'm glad you like them. ^^ To be fair though, these are just downsized and re-worked from pre-existing sprites used in the older Megaman games. I've seen a couple of your topics. I don't usually do spriting for those type of devices though, as they are outside my area of interest. Perhaps I'll have some inspration, we shall see. =)
In regards to my Mega man sprites, I intend to resume work on them shortly.
*Edit* Since my last post, I believe Knight man has shrunk. His head was too big, so I had to shrink him a bit.
I'll probably post updates later tonight or tomorrow.
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Last Edit: December 20, 2011, 08:05:16 pm by Art_of_camelot
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nxtboy III
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Re: Megaman Sprites
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Reply #34 on:
December 20, 2011, 10:00:58 pm »
Well, the screen of what I use is basically the same. It's just like doing spriting for the TI-84. So maybe you could make some sprites for me....
Even if you did just shrink the megaman sprites, they are still good because I am horrible at doing anything with sprites. I am just horrible at it.
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TIfanx1999
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Re: Megaman Sprites
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Reply #35 on:
December 21, 2011, 06:06:26 am »
*Update*
Attached pic shows Knight man's slightly revised look. Top right sprite is the newest revision, middle was previous revision, top left was the original. Bottom sprite is his next animation frame.
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TIfanx1999
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Re: Megaman Sprites
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Reply #36 on:
April 14, 2012, 05:25:44 pm »
*
B
um
p
* Gonna resume work on these and other sprite work endeavors shortly.
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Yeong
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Re: Megaman Sprites
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Reply #37 on:
April 14, 2012, 05:30:17 pm »
May I request shadowman?
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TIfanx1999
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Re: Megaman Sprites
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Reply #38 on:
April 14, 2012, 05:35:27 pm »
Ah, one of the ninjas.
Sure, he'll be fun to do.
*edit* I think i finished Knight man a while back... I'll have to get on my PC later and upload em.
«
Last Edit: April 14, 2012, 05:36:23 pm by Art_of_camelot
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Yeong
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Re: Megaman Sprites
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Reply #39 on:
April 14, 2012, 06:00:23 pm »
is there a another ninja robot master? I don't remember.
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TIfanx1999
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Re: Megaman Sprites
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Reply #40 on:
April 14, 2012, 06:25:06 pm »
Metal man.
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Yeong
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Re: Megaman Sprites
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Reply #41 on:
April 14, 2012, 07:09:44 pm »
Hmm I never considered Metal Man as ninjas....
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TIfanx1999
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Re: Megaman Sprites
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Reply #42 on:
November 03, 2012, 08:04:27 pm »
*
B
UM
p
*
Stage select screen mockup.
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LincolnB
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Re: Megaman Sprites
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Reply #43 on:
November 04, 2012, 11:15:29 pm »
Very nice, as usual.
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DJ Omnimaga
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Re: Megaman Sprites
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Reply #44 on:
November 04, 2012, 11:36:01 pm »
Those sprites really need to be used in a project asap
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