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I thought I would make a mini guide on how to draw gradients for TI-84 Plus C Silver Edition BASIC games. Some people might like to mimic old school game graphics, but feel too limited by the 15 colors palette. Of course, now you got SourceCoder that can convert images for you, but in some cases, you will not be satisfied by the results (usually, too many elements will be converted to grayscale). In case you might want to draw something by hand or using BASIC drawing commands, this is the closest possible thing I could find as gradient for 6 colors:Of course, it isn't very ideal in some cases, but it can help a lot when you convert images using color replacing tools. Some adjustments are usually required in the original image and you have to colors parts of it separately, but here is an idea of what I could end up with:I thought, however, that the grass was a little too dark compared to the sand. However, making the grass leafs green and the rest yellow looked too bright for the eyes, so I decided to try inverting them so the leaves are brighter than the rest and it looks better. Of course, I doubt that people would use graphics this complex in pure BASIC and that ASM libs would allow far more colors, meaning this might not be very useful to everyone, but we never know.What do you think?