Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Art
»
Misc 16x16 RPG tiles
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: Misc 16x16 RPG tiles (Read 7969 times)
0 Members and 1 Guest are viewing this topic.
Athlor
Guest
Misc 16x16 RPG tiles
«
on:
July 11, 2006, 01:59:00 am »
I collected these for an old RPG on the Cybiko. Never used.
Logged
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Misc 16x16 RPG tiles
«
Reply #1 on:
July 11, 2006, 02:20:00 am »
Kewl O_O
And in gs, too! *
Spellshaper
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Misc 16x16 RPG tiles
«
Reply #2 on:
July 11, 2006, 02:31:00 am »
O_O
O_O
O_O
dude, you made my day
Logged
Liazon
Guest
Misc 16x16 RPG tiles
«
Reply #3 on:
July 11, 2006, 02:33:00 am »
A lot of them would look awesome for a zelda game. what size are they?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Misc 16x16 RPG tiles
«
Reply #4 on:
July 11, 2006, 02:36:00 am »
16x16 i think, so awesome stuff
Logged
Athlor
Guest
Misc 16x16 RPG tiles
«
Reply #5 on:
July 13, 2006, 01:06:00 am »
Some quasi-isometric Ultima 6 tiles. 16x16 gs again.
Logged
Zeromus
Guest
Misc 16x16 RPG tiles
«
Reply #6 on:
July 13, 2006, 05:21:00 am »
*
CDI
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Misc 16x16 RPG tiles
«
Reply #7 on:
July 13, 2006, 12:46:00 pm »
wow I am not a fan of the SNES Ultima weird perspective but this look so friggin awesome, someone should make a small ultima like game for calcs!
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Misc 16x16 RPG tiles
«
Reply #8 on:
July 13, 2006, 02:31:00 pm »
You those tiles are freaking me out I love those. O_O
I want more. Can I like use some of those tiles??
EDIT: Killerplayer because I didnt want to double post
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
Liazon
Guest
Misc 16x16 RPG tiles
«
Reply #9 on:
July 14, 2006, 01:11:00 am »
I'd probably like to use them too. But first I have to finish r/p/s. Tifreak won't let me enter it into the contest, so perhaps I'll have some more progress on it soon.
Logged
megasasquatch
LV3
Member (Next: 100)
Posts: 54
Rating: +0/-0
Misc 16x16 RPG tiles
«
Reply #10 on:
July 14, 2006, 03:47:00 am »
does that Cybiko work almost like new...... mine broke last year.
Logged
I'm a PC, but I don't use Windows.
Athlor
Guest
Misc 16x16 RPG tiles
«
Reply #11 on:
July 15, 2006, 01:50:00 am »
One of my Cybikos work. The other keeps disconnecting itself from it's batteries.
Xlibman, you are not the only one. A lot of people say they don't like that slanted perspective. I don't mind it myself but, I think that's why it was never popular.
Ultima 7 used 32x32 versions of this perspective. Ultima 8 then went to a real isometric perspective. Lastly, Ultima 9 went to regular 3D.
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Misc 16x16 RPG tiles
«
Reply #12 on:
July 15, 2006, 02:28:00 am »
QuoteBegin-Athlor+Jul 15 2006, 07:50 AM-->
QUOTE
(Athlor @ Jul 15 2006, 07:50 AM)
One of my Cybikos work. The other keeps disconnecting itself from it's batteries.
Xlibman, you are not the only one. A lot of people say they don't like that slanted perspective. I don't mind it myself but, I think that's why it was never popular.
Ultima 7 used 32x32 versions of this perspective. Ultima 8 then went to a real isometric perspective. Lastly, Ultima 9 went to regular 3D.
Back in the 80's, I played Ultima I through V. They all had the "classic" bird's eye view, non-slanted tiles. Then about 5 years later I watched and helped one of my Navy buddies play Ultima VII. The slanted tiles were neat looking, but I still missed the old classic look.
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Zeromus
Guest
Misc 16x16 RPG tiles
«
Reply #13 on:
July 15, 2006, 06:33:00 am »
Always thinking of us 83+ programmers, 3lv GS is always easiest... Maybe I can get the 2 tilesets needed to make the GS next, I'll work on it
Bases and Masks! In that order!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Misc 16x16 RPG tiles
«
Reply #14 on:
July 15, 2006, 09:52:00 am »
well he might have not known since technically grayscale in games is 4 level, its just that 3 level is much more easier to use in BASIC, but AWESOME converting CDI, this should be useful for future games (*
xlibman
stabs himself to make a reuben quest 3)
EDIT: hey the monochromes ones look as great o.o
now I am going into some kind of trance ^^
Logged
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Art
»
Misc 16x16 RPG tiles