Author Topic: Misc 16x16 RPG tiles  (Read 8079 times)

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Athlor

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Misc 16x16 RPG tiles
« on: July 11, 2006, 01:59:00 am »
I collected these for an old RPG on the Cybiko. Never used.
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Offline Spellshaper

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Misc 16x16 RPG tiles
« Reply #1 on: July 11, 2006, 02:20:00 am »
Kewl O_Oshocked2.gif
And in gs, too! *Spellshaper

Offline DJ Omnimaga

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Misc 16x16 RPG tiles
« Reply #2 on: July 11, 2006, 02:31:00 am »
O_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gif

dude, you made my day  

Liazon

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Misc 16x16 RPG tiles
« Reply #3 on: July 11, 2006, 02:33:00 am »
A lot of them would look awesome for a zelda game.  what size are they?

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Misc 16x16 RPG tiles
« Reply #4 on: July 11, 2006, 02:36:00 am »
16x16 i think, so awesome stuff

Athlor

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Misc 16x16 RPG tiles
« Reply #5 on: July 13, 2006, 01:06:00 am »
Some quasi-isometric Ultima 6 tiles. 16x16 gs again.
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Zeromus

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Misc 16x16 RPG tiles
« Reply #6 on: July 13, 2006, 05:21:00 am »
*CDI

Offline DJ Omnimaga

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« Reply #7 on: July 13, 2006, 12:46:00 pm »
wow I am not a fan of the SNES Ultima weird perspective but this look so friggin awesome, someone should make a small ultima like game for calcs!

Offline Halifax

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Misc 16x16 RPG tiles
« Reply #8 on: July 13, 2006, 02:31:00 pm »
You those tiles are freaking me out I love those. O_Oshocked2.gif I want more. Can I like use some of those tiles??

EDIT: Killerplayer because I didnt want to double post
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Liazon

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Misc 16x16 RPG tiles
« Reply #9 on: July 14, 2006, 01:11:00 am »
I'd probably like to use them too.  But first I have to finish r/p/s.  Tifreak won't let me enter it into the contest, so perhaps I'll have some more progress on it soon.

Offline megasasquatch

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Misc 16x16 RPG tiles
« Reply #10 on: July 14, 2006, 03:47:00 am »
does that Cybiko work almost like new...... mine broke last year. :(sad.gif
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Athlor

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Misc 16x16 RPG tiles
« Reply #11 on: July 15, 2006, 01:50:00 am »
One of my Cybikos work. The other keeps disconnecting itself from it's batteries.  <_<dry.gif
Xlibman, you are not the only one. A lot of people say they don't like that slanted perspective. I don't mind it myself but, I think that's why it was never popular.
Ultima 7 used 32x32 versions of this perspective. Ultima 8 then went to a real isometric perspective. Lastly, Ultima 9 went to regular 3D.

Offline Ranman

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Misc 16x16 RPG tiles
« Reply #12 on: July 15, 2006, 02:28:00 am »
QuoteBegin-Athlor+Jul 15 2006, 07:50 AM-->
QUOTE (Athlor @ Jul 15 2006, 07:50 AM)
One of my Cybikos work. The other keeps disconnecting itself from it's batteries.  <_<dry.gif
Xlibman, you are not the only one. A lot of people say they don't like that slanted perspective. I don't mind it myself but, I think that's why it was never popular.
Ultima 7 used 32x32 versions of this perspective. Ultima 8 then went to a real isometric perspective. Lastly, Ultima 9 went to regular 3D.  

 Back in the 80's, I played Ultima I through V. They all had the "classic" bird's eye view, non-slanted tiles. Then about 5 years later I watched and helped one of my Navy buddies play Ultima VII. The slanted tiles were neat looking, but I still missed the old classic look.
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Zeromus

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Misc 16x16 RPG tiles
« Reply #13 on: July 15, 2006, 06:33:00 am »
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Always thinking of us 83+ programmers, 3lv GS is always easiest... Maybe I can get the 2 tilesets needed to make the GS next, I'll work on it

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Misc 16x16 RPG tiles
« Reply #14 on: July 15, 2006, 09:52:00 am »
well he might have not known since technically grayscale in games is 4 level, its just that 3 level is much more easier to use in BASIC, but AWESOME converting CDI, this should be useful for future games (*xlibman stabs himself to make a reuben quest 3)


EDIT: hey the monochromes ones look as great o.oblink.gif now I am going into some kind of trance ^^