Author Topic: Mockups "please say this is going to be a game"  (Read 138859 times)

0 Members and 1 Guest are viewing this topic.

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #30 on: February 21, 2013, 04:30:38 pm »
Nightmare from metroid fusion for the gba:


Please port that game to the ti84+ :hyper:
« Last Edit: May 26, 2013, 09:59:32 am by Keoni29 »
If you like my work: why not give me an internet?








Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Mockups "please say this is going to be a game"
« Reply #31 on: February 21, 2013, 04:33:29 pm »
Metroid fusion to calc ? o_o'

Might be pretty hard, but hoooow much fun to play it :P

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #32 on: February 21, 2013, 04:35:35 pm »
Pretty hard to set the mood without the creepy music though. soundchipsoundchipsoundchip!!!
« Last Edit: May 26, 2013, 02:28:47 pm by Keoni29 »
If you like my work: why not give me an internet?








Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Mockups "please say this is going to be a game"
« Reply #33 on: February 21, 2013, 04:37:09 pm »
I don't think many people would buy the necessary stuffs to make that work but yeah, it would be crazily great :P

Offline blue_bear_94

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 801
  • Rating: +25/-35
  • Touhou Enthusiast / Former Troll / 68k Programmer
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #34 on: February 21, 2013, 06:36:17 pm »
Here's an old mockup of Kraphyko. The current program doesn't look much like the mockup anymore.
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
Elvyna (Sunrise) 4 5%
TI-84+SE User (2.30 2.55 MP 2.43)
TI-89 Titanium User (3.10)
Casio Prizm User? (1.02)
Bag  東方ぷろの

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Mockups "please say this is going to be a game"
« Reply #35 on: February 21, 2013, 08:15:51 pm »
An Axe, ASM or Grammer Metroid would be nice. I made an xLIB one a few years ago but the controls are so unresponsive because TI-BASIC is incredibly slow >.<

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #36 on: February 22, 2013, 04:04:08 am »
It would be nice if someone managed to make a metroid game for the new 84+ CSE. Color :D
If you like my work: why not give me an internet?








Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Mockups "please say this is going to be a game"
« Reply #37 on: February 22, 2013, 06:43:10 am »
@DJ_O but it wasn't that great of a surprise,was it ? :P

@Keoni29 forget about it. I don't remember who made it, but only filling the entire screen with the same color (and not doing anything else in the loop !) allows for a maximum of 6-7 fps. If a game like that were to be made on the 84+CSE, it would most likely only take half or a quarter of the screen to have a correct speed.

Offline chickendude

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 817
  • Rating: +90/-1
  • Pro-Riot Squad
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #38 on: February 22, 2013, 07:19:41 am »
There is (or was, at least) an ASM metroid game that was pretty far along:
http://maxcoderz.org/forum/viewforum.php?f=7

tr1p1ea found an old copy of the source a month or two ago:
http://maxcoderz.org/forum/viewtopic.php?f=7&t=17&start=255#p67186

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #39 on: April 23, 2013, 11:09:19 am »
A concept for a pong+gradius game.
If you like my work: why not give me an internet?








Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #40 on: April 23, 2013, 12:05:57 pm »
@Keoni29 forget about it. I don't remember who made it, but only filling the entire screen with the same color (and not doing anything else in the loop !) allows for a maximum of 6-7 fps. If a game like that were to be made on the 84+CSE, it would most likely only take half or a quarter of the screen to have a correct speed.
That was with no tricks, but using the half resolution trick the fps can be doubled, and even quadrupled using DJ_O's trick that only displays on line among two.
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Mockups "please say this is going to be a game"
« Reply #41 on: April 23, 2013, 06:23:57 pm »
What DJ_O's trick ? Did I miss something ?

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Mockups "please say this is going to be a game"
« Reply #42 on: April 24, 2013, 03:46:07 am »
@DJ_O but it wasn't that great of a surprise,was it ? :P

@Keoni29 forget about it. I don't remember who made it, but only filling the entire screen with the same color (and not doing anything else in the loop !) allows for a maximum of 6-7 fps. If a game like that were to be made on the 84+CSE, it would most likely only take half or a quarter of the screen to have a correct speed.
The problem is that in TI-BASIC, the more crowded your VAT is, the slower/larger your game gets. I noticed my game ran at 4 FPS early into development, only to slow down to 2 FPS near the end as the game increased in amount of sub-programs and size, even though I almost changed nothing in the main program. I had a similar problem with Illusiat 13 as it got bigger. It might have been caused by a TI-OS or ASM lib glitch, though, because I remember that in TI-BASIC, manipulating large strings caused massive memory leaks and slowdowns in some cases.

As for the CSE, it's possible to get a decent speed if you do it right. Just use the built-in horizontal scrolling or half resolution tricks then do the vertical scrolling like Super Mario Bros 2 or Zelda NES. And of course there's always my scanline trick, as Hayleia mentions.
« Last Edit: April 24, 2013, 03:47:17 am by DJ Omnimaga »

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #43 on: May 26, 2013, 08:05:55 am »


Early concept for our spaceship exploration game. Yep it's inspired by metroid and solar jetman. Not sure if this is the definitive art style though.
« Last Edit: May 26, 2013, 02:22:45 pm by Keoni29 »
If you like my work: why not give me an internet?








Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: Mockups "please say this is going to be a game"
« Reply #44 on: May 26, 2013, 10:55:24 pm »
that is amazing =D