Author Topic: Mockups "please say this is going to be a game"  (Read 139450 times)

0 Members and 1 Guest are viewing this topic.

Offline blue_bear_94

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 801
  • Rating: +25/-35
  • Touhou Enthusiast / Former Troll / 68k Programmer
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #90 on: June 29, 2013, 05:24:00 pm »
What would be a Club Manager? I see two huge brackets and Chess pawns scattered between them. ???
As in a program to manage an organization.
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
Elvyna (Sunrise) 4 5%
TI-84+SE User (2.30 2.55 MP 2.43)
TI-89 Titanium User (3.10)
Casio Prizm User? (1.02)
Bag  東方ぷろの

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Mockups "please say this is going to be a game"
« Reply #91 on: July 01, 2013, 04:15:30 am »
Ah ok thanks for the info. :)

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #92 on: July 15, 2013, 08:54:55 am »
Crosspost, but seriously: make this, CSE coders!

2 wide pixels, basic colors and just 3 colors+1transparent per tile.
« Last Edit: July 15, 2013, 08:55:33 am by Keoni29 »
If you like my work: why not give me an internet?








Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Re: Mockups "please say this is going to be a game"
« Reply #93 on: July 15, 2013, 12:27:02 pm »
I contemplated porting my old Metroid game when xLIB comes out, but:

1) it will be god-awful slow and unresponsive (unless xLIB sprites are much faster than xLIB 0.Xa)
2) if xLIB CSE lacks scanline mode, pixels will be 2x2 rather than 2x1, meaning 8x8 sprites and tiles.

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #94 on: July 15, 2013, 01:17:14 pm »
I don't think that a playable metroid game can be made in basic on a cse. The metroid games are not very responsive on the regular monochrome calcs and the cse has a slower screen. The mockup can be replicated using basic, but it will be slow I think. especially with vertical scrolling.

Edit: I changed the colors to the c64 palette and did this little photoshop thing to showcase it on a monitor.
« Last Edit: July 15, 2013, 02:03:21 pm by Keoni29 »
If you like my work: why not give me an internet?








Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Re: Mockups "please say this is going to be a game"
« Reply #95 on: July 16, 2013, 12:01:32 am »
Yeah the issue tho is that nobody will ever bother to take on such large and overwhelming project in ASM, else we would have seen a brand new 83+ ASM Metroid game completed far long ago. To happen we will need Grammer, Axe or very hackish BASIC+xLIB tricks.

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #96 on: July 16, 2013, 04:15:46 am »
I don't think that a playable metroid game can be made in basic on a cse. The metroid games are not very responsive on the regular monochrome calcs and the cse has a slower screen. The mockup can be replicated using basic, but it will be slow I think. especially with vertical scrolling.

Edit: I changed the colors to the c64 palette and did this little photoshop thing to showcase it on a monitor.

That looks awesome Keoni! :D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Mockups "please say this is going to be a game"
« Reply #97 on: July 21, 2013, 09:53:45 pm »
Idea of what an xlibcse-ized version of Nemesiat could look like (that doesn't use the other tiles I posted, but still using old colorized graphics of mine). Map is 10x8 like the original game, but is basically a 20x15 map that includes HP/MP/LV :P and the HUD was moved from the right to the bottom with no border. I have no clue from what the gray tiles were ripped from anymore, but I bet there is Mega Man and RPG Maker stuff in there. The dungeon layout is not from the game, so this is why all maps are the same, but the game has 4 dungeon and a 2-part forest (trees all die after clearing most dungeons):

« Last Edit: July 21, 2013, 10:43:15 pm by DJ Omnimaga »

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #98 on: July 22, 2013, 05:34:59 am »
Looks awesome! Here it is in xLIB colours just so you can see:

"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Mockups "please say this is going to be a game"
« Reply #99 on: July 22, 2013, 05:39:22 am »
That actually looks pretty awesome :D

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #100 on: July 22, 2013, 05:42:26 am »
Does anyone have the xLIBc color pallette in image format? I need it so I can make my mockups with those colors.
If you like my work: why not give me an internet?








Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #101 on: July 22, 2013, 07:54:55 am »
Sure, here is the colour table:

"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Mockups "please say this is going to be a game"
« Reply #102 on: July 22, 2013, 07:59:09 am »
Hmm, do you have this in hsv format too?
If you like my work: why not give me an internet?








Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Mockups "please say this is going to be a game"
« Reply #103 on: July 22, 2013, 11:27:33 am »
Seems nice. I worried about the lack of grays but then I saw your rendition of my screenshots and it doesn't look that bad.

Do you still plan a converter for tilesets? What I think is that they should maybe be layered out in 1 or more rows of sprites then people save as BMP, GIF or PNG, then drag and drop over a batch file you made or something.

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: Mockups "please say this is going to be a game"
« Reply #104 on: July 22, 2013, 06:07:06 pm »
As for tiles they just need to have a width/height that is divisible by 8 (since tiles are 8x8). I usually use 128x64 sized images.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."