Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Art
»
more random art!
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
7
Go Down
Author
Topic: more random art! (Read 30035 times)
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
more random art!
«
Reply #30 on:
September 13, 2007, 02:53:00 am »
ok I see, cool then
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #31 on:
October 25, 2007, 06:50:00 pm »
just testing textures and some other feature in blender
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
more random art!
«
Reply #32 on:
October 25, 2007, 07:04:00 pm »
DUDE o.o
it looks like a real pic, nice job on this
though... why did this reminded me of Terrahawks suddently? O_O
i guess its cuz of the black hole in the middle that reminded me a TV like at the beginning of this vid:
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #33 on:
October 25, 2007, 07:19:00 pm »
Its supposed to be a screen (colored black so you could add a glass texture in there and a paintable surface underneath) Course, some of the more complex things I wanted to do wouldn't work, so I guess I'll just have to append a texture over the model for them.
0.o ummm...what on earth was that?
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
more random art!
«
Reply #34 on:
October 25, 2007, 07:43:00 pm »
well the model looks pretty real alerady, and the youtube vid was an old TV series from the early 1980s
btw any new music from you? I know you had 3 songs in the works
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
more random art!
«
Reply #35 on:
October 26, 2007, 05:07:00 am »
I recommend Irrlicht. The easiness is there if you want to use it, but you can also get down and dirty with it. It also includes a full API that is easy to use.
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #36 on:
October 26, 2007, 06:45:00 am »
I will start using rayfray again once I get the paths set back up. As far as this model, I wanted to have a number of screws in the marble backplate, but it is harder than it seems. I am thinking about making a game for a contest using prerendered textures and graphics from blender using the cb engine, but I am not sure if I have enough time right now with classes as they are.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
more random art!
«
Reply #37 on:
October 26, 2007, 11:59:00 am »
i hope things get smoother at school for you soon x,x
Logged
Liazon
Guest
more random art!
«
Reply #38 on:
October 26, 2007, 02:47:00 pm »
o.o
wicked sweet!!!!
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #39 on:
October 26, 2007, 06:03:00 pm »
just a few more weeks of classes this quarter. Working on a few gun models too.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #40 on:
October 26, 2007, 06:59:00 pm »
well, its a bit closer to what I wanted to make
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
more random art!
«
Reply #41 on:
October 26, 2007, 07:02:00 pm »
Haha, awesome! My post is in the screenshot!
By the way how many polygons is that gun?
*
Halifax
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
more random art!
«
Reply #42 on:
October 26, 2007, 07:25:00 pm »
These wouldn't look like this in a game engine (unless it was a pre-render). The gun currently has 1346 faces (mostly quads) but I will reduce that eventualy as the mesh is far from optimised and I haven't textured it yet. I have no idea if the width is right or not (can't find enough source images to get the size right or manufacturers specs).
Alos, blender is a free program I use for this, and the site has some good tutorials but the only real way to learn it is to play with it.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
more random art!
«
Reply #43 on:
October 26, 2007, 08:05:00 pm »
wow nice necro, you should change it so Omnimaga fit without being stretched %)
Logged
Liazon
Guest
more random art!
«
Reply #44 on:
October 27, 2007, 10:54:00 am »
lol, nice :thumb:
Logged
Print
Pages:
1
2
[
3
]
4
5
...
7
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Art
»
more random art!