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Omnimaga
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need 16x16 rpg spritesheet(s)
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Topic: need 16x16 rpg spritesheet(s) (Read 9041 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
need 16x16 rpg spritesheet(s)
«
Reply #15 on:
February 01, 2007, 03:48:00 am »
true, i remember dragon lance and necro had a zelda project with xlib but it died, it was amazing
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Delnar_Ersike
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need 16x16 rpg spritesheet(s)
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Reply #16 on:
February 01, 2007, 05:18:00 am »
*
Delnar_Ersike
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
need 16x16 rpg spritesheet(s)
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Reply #17 on:
February 01, 2007, 01:09:00 pm »
well we cant decide for them
i wish they would do it tho
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misirlou
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need 16x16 rpg spritesheet(s)
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Reply #18 on:
February 11, 2007, 10:24:00 am »
Thank you for your help, but Stan has finally started drawing so I no longer need sprites
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trevmeister66
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need 16x16 rpg spritesheet(s)
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Reply #19 on:
February 11, 2007, 11:54:00 am »
sweet, when you get a chance, will you be showing us???
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misirlou
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need 16x16 rpg spritesheet(s)
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Reply #20 on:
February 14, 2007, 01:43:00 pm »
He started drawing the sprites, but hes nowhere near finished. Actually, this sounds retarded o.o
but even though hes drawn other stuff well, he can't draw grass. Can someone make a good 16x16 grass tile? I'm afraid you're not getting a stripper for this one though. I'm planning to have a demo in March(maybe April) with a town, random battles, maybe a quest, and 3 characters(I'm not sure how many there'll be total but 3 is the max at any one time).
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trevmeister66
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need 16x16 rpg spritesheet(s)
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Reply #21 on:
February 14, 2007, 02:03:00 pm »
o sounds good, can't wait for the demo.
hmm... grass... I'm not good at 16x16, but i could give you an 8x8 in binary and you could just use it 4 times.
01000000
10100000
00000100
00001010
00000000
00100000
01010000
00000000
something like that, but there's many other ways you could do it.
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misirlou
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need 16x16 rpg spritesheet(s)
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Reply #22 on:
February 16, 2007, 07:15:00 pm »
its not bad, and I'll use it right now for the sake of progress, but...hmm...i don't really know what I'm looking for but ill get back to you on that later
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trevmeister66
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need 16x16 rpg spritesheet(s)
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Reply #23 on:
February 16, 2007, 07:23:00 pm »
what angle of view will this game have? (top-down, etc.)
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misirlou
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need 16x16 rpg spritesheet(s)
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Reply #24 on:
February 16, 2007, 07:28:00 pm »
you be able to see the front and top of objects and people. I'm actually trying to decide if i want the people to be 16x8 or 8x8, if small buildings are 16x16.
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need 16x16 rpg spritesheet(s)