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Omnimaga
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Plane sprites
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Topic: Plane sprites (Read 10026 times)
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_player1537
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Plane sprites
«
on:
September 02, 2010, 06:31:57 pm »
Hey, could any of the amazing omnimaga spriters create a plane sprite that is facing several degrees, however many frames you want to do. The sprite will probably be around 24x24, and 16 level greyscale. I need it for a game that will look quite similar to this:
http://www.teagames.com/games/topdog2/play.php
Thanks in advance
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_player1537
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Re: Plane sprites
«
Reply #1 on:
September 03, 2010, 04:20:49 pm »
*bump*
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yunhua98
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Re: Plane sprites
«
Reply #2 on:
September 03, 2010, 04:25:58 pm »
sure, but I can't see that game, can you do a screenshot?
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_player1537
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Re: Plane sprites
«
Reply #3 on:
September 03, 2010, 04:28:56 pm »
Sure, here ya go. Thanks
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yunhua98
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Re: Plane sprites
«
Reply #4 on:
September 03, 2010, 05:38:20 pm »
I'm not sure if this is 16 level, I was drawing it and I lost count, one of the disadvantages of MSPaint.
but check if it is, I'm pretty sure it is...
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The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
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DJ Omnimaga
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Re: Plane sprites
«
Reply #5 on:
September 03, 2010, 06:03:32 pm »
Nice. However, due to the poor Nspire contrast, wouldn't it be better to add some sort of outline so on a real screen, the sprites will be easier to distinguish from the background? Grayscale stuff tends to blur for a long while on the Nspire compared to other calcs, so much that in gbc4nspire, Calc84 purposely reduced the framerate to make the games playable.
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yunhua98
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Re: Plane sprites
«
Reply #6 on:
September 03, 2010, 06:19:05 pm »
sure! I also adjusted the wing a bit.
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The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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DJ Omnimaga
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Re: Plane sprites
«
Reply #7 on:
September 03, 2010, 06:51:23 pm »
Nice, it looks like the outline is a bit incomplete so far, though. Is it because it's still in the works?
EDIT: I lost
«
Last Edit: September 03, 2010, 06:51:45 pm by DJ Omnimaga
»
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Builderboy
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Would you kindly?
Re: Plane sprites
«
Reply #8 on:
September 03, 2010, 06:56:57 pm »
The plane looks squished left to right to me, although that might be the issue of putting it in a 16x16 sprite
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Deep Toaster
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Re: Plane sprites
«
Reply #9 on:
September 03, 2010, 06:59:45 pm »
The reflection line kinda makes it seem divided. Maybe you could close it up near the back, or use a light shade of gray?
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yunhua98
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Re: Plane sprites
«
Reply #10 on:
September 03, 2010, 08:10:38 pm »
what reflection line?
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Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
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The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
Deep Toaster
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Re: Plane sprites
«
Reply #11 on:
September 04, 2010, 10:09:29 pm »
Well, I'm not even sure if it's a reflection
It's that white slanted (about 30°) thing in the middle of the sprite.
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