Author Topic: Pokemon TI Sprite Requests  (Read 20371 times)

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Offline FinaleTI

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Re: Pokemon TI Sprite Requests
« Reply #30 on: September 28, 2010, 07:48:16 pm »
It's about time I gave this thread a bump.
I would like overworld sprites for Green (see above if you don't remember ;D).
Below is the full sprite sheet for the male player.
They are 3 lvl grey (because one level is used for transparency).


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Offline DJ Omnimaga

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Re: Pokemon TI Sprite Requests
« Reply #31 on: September 28, 2010, 11:38:39 pm »
Are you simply planning to use the same sprites as the original or are you looking for brand new sprites? In the first case, I wonder if Buckeye would be willing to share the sprite data he uses for Red? :P

Offline FinaleTI

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Re: Pokemon TI Sprite Requests
« Reply #32 on: September 29, 2010, 05:25:12 am »
I'm looking for sprites for Green, which would be brand new. Red's sprites would be the ones above.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Magic Banana

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Re: Pokemon TI Sprite Requests
« Reply #33 on: September 29, 2010, 10:55:13 am »
Well, I couldn't finish all of them with the free time I had available, because I spent a ridiculous amount of time trying to get the hair looking somewhat decent. I was going to make a few more, but after realizing that I was supposed to make them symmetrical (so that you can flip the sprites, looking at your sheet for Red) that kinda put me off on doing them. Anyways, here's what I ended up with. Feel free to use this as a base of sorts for the other sprites, or I guess wait until I get around to doing the rest (These are asymmetrical btw).
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline DJ Omnimaga

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Re: Pokemon TI Sprite Requests
« Reply #34 on: September 29, 2010, 12:49:38 pm »
Oh ok you want to use Pokémon Green sprites. I wonder if they'll convert well. It would rule if they did :O

Also nice Magic Banana!
« Last Edit: September 29, 2010, 12:49:54 pm by DJ Omnimaga »

Offline FinaleTI

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Re: Pokemon TI Sprite Requests
« Reply #35 on: September 29, 2010, 02:57:19 pm »
Those look fantastic, but unfortunately the style seems inconsistent with the other sprites in the game.
I would use them, but it would look kind of weird if the player was more detailed and GBA-esque than all the other people.
Below is another possible reference point. Thanks.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline ztrumpet

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Re: Pokemon TI Sprite Requests
« Reply #36 on: September 29, 2010, 04:20:09 pm »
Wow, those look great Magic Banana!  It's too bad they don't fit. :(

Offline Magic Banana

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Re: Pokemon TI Sprite Requests
« Reply #37 on: September 29, 2010, 04:51:53 pm »
Well, it's good that I hear this now instead of making all of the sprites to find out they can't be used. I actually didn't think about making the sprites in the same consistent style as the rest of the game this time around. Not sure why... ???  I guess it just goes to show you spriting at 3 in the morning ain't the best thing to be doing at that time. :P

EDIT:Ok, I went off of those sprites you posted as a base and it turned out nice. I tried not to do too much with the hair, but I just can't seem to get it the way I want to.
« Last Edit: September 29, 2010, 05:51:11 pm by Magic Banana »
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline FinaleTI

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Re: Pokemon TI Sprite Requests
« Reply #38 on: September 29, 2010, 08:05:10 pm »
Awesome! Would it be possible for you to do her riding the bike?


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Magic Banana

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Re: Pokemon TI Sprite Requests
« Reply #39 on: September 29, 2010, 08:10:57 pm »
Of course, I just wanted to see if you liked how they turned out. I will actually have some more free time later today (about 4-5 hours from now), so after class I can get on it.
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline ztrumpet

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Re: Pokemon TI Sprite Requests
« Reply #40 on: September 29, 2010, 08:15:50 pm »
Nice!  Great job! ;D

Offline meishe91

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Re: Pokemon TI Sprite Requests
« Reply #41 on: September 29, 2010, 08:30:20 pm »
Those look great! Great job Magic Banana!
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Offline Magic Banana

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Re: Pokemon TI Sprite Requests
« Reply #42 on: September 29, 2010, 09:04:46 pm »
Wow, had a few minutes before class and I cranked these out fast. I used the same bike as Red for consistancy, which made the rest easy stuff. Have fun! ;D
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline FinaleTI

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Re: Pokemon TI Sprite Requests
« Reply #43 on: September 29, 2010, 09:06:31 pm »
Awesome! I'm trying to get the player's room map converted, then I'll throw in the player sprites and give it a whirl.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

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Re: Pokemon TI Sprite Requests
« Reply #44 on: September 30, 2010, 12:07:42 am »
Pretty nice!