Thanks for voting. By the way, because of how xLIBC tilemappy works, only mid-left, mid-right, bottom-center and bottom-right would be feasible using tilemaps, because xLIBC tilemaps can only be placed at multiple of 8 offsets. The other ones would have to be generated using standard sprites or DrawShape commands (I might go with the DrawShape option regardless, though, since this would free up 9 sprites and be easier to use).