Author Topic: RPG for Nspire: Sprites  (Read 18327 times)

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Offline Eiyeron

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Re: RPG for Nspire: Sprites
« Reply #15 on: June 04, 2014, 03:59:09 pm »
Quick and dirty gif animation requested and delivered


EDIT : fixed a transparency error

Offline Streetwalrus

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Re: RPG for Nspire: Sprites
« Reply #16 on: June 04, 2014, 03:59:51 pm »
Damn, that looks epic. O.O

Offline Eiyeron

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Re: RPG for Nspire: Sprites
« Reply #17 on: June 04, 2014, 04:01:36 pm »
Yeah, it looks quite fine, you should post the set and a better animation on forums like wayofthepixel.

Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #18 on: June 04, 2014, 04:06:40 pm »
Yeah, it looks quite fine, you should post the set and a better animation on forums like wayofthepixel.

No, I probably shouldn't :P
It's actually based heavily off of Elliwood's battle animation from Fire Emblem, so the design isn't entirely my own. I reworked a lot of the way he looked, but the base of the animation isn't mine.
Anyways, thanks for the .gif, I can't wait to see how this looks in the game!

EDIT: Here's a sprite set for magic use. It will make more sense when combined with magic animations :P
« Last Edit: June 04, 2014, 04:52:24 pm by LDStudios »



Offline Eiyeron

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Re: RPG for Nspire: Sprites
« Reply #19 on: June 04, 2014, 05:03:21 pm »
And here's the gif.

Offline DJ Omnimaga

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Re: RPG for Nspire: Sprites
« Reply #20 on: June 04, 2014, 11:59:55 pm »
I like how this character turned out. Also for some reasons it reminds me Albator (Captain Harlock). :P

Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #21 on: June 13, 2014, 04:46:34 pm »
*Bump*
I'm still looking desperately for tree and house sprites. I would copy some from the internet but I haven't found an images that were a good pixel scale, and also large enough for me to copy. Remember, 16x16 tiles, .png. Thanks.



Offline aeTIos

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Re: RPG for Nspire: Sprites
« Reply #22 on: June 13, 2014, 05:18:29 pm »
What size should they be? I made a little design for houses a while back, lemme see if I can dig it out.
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Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #23 on: June 13, 2014, 06:41:20 pm »
Tiles are 16x16, my thought for houses was to have different building tiles (wood, stone, arch, top of door, bottom of door, roof tiles etc)



Offline aeTIos

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Re: RPG for Nspire: Sprites
« Reply #24 on: June 13, 2014, 06:42:36 pm »
Aah ok :) I'll see if I have anything lying around.
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Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #25 on: June 14, 2014, 04:47:30 pm »
Here's a more descriptive list of what I need for buildings.
(In both wood and stone): Plain block, Arch (left), Arch (right), Slant (Left), Slant (Right), Slant (center), top of door, bottom of door, window, roof tiles (for wooden buildings only), crenelations (for stone buildings only). I'd also like a gate that could fit with an archway.



Offline aeTIos

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Re: RPG for Nspire: Sprites
« Reply #26 on: June 15, 2014, 02:40:27 am »
I'll see what I can do.
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