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I am working on a secret project, in a title you guys should be familiar with. Here's what I'm asking for. I need a character sprite and two sword sprites, one sword looking normal, the other looking magical (in hex, please). On a calculator screen, what should the tile size be for an RPG? 8x8? The sprites will need to be that size.
03050A14A850E0D0
Moved. As for tile size, 8x8 (that Final Fantasy game) is usually the standard (and easy to work with in Axe), but imo it's a little cramped. I used 8x8 for a while, before I switched to 12x12. Some people like 16x16 (E:Sor and Dying Eyes, for example) but then sometimes the field of view is too narrow.I have a sword sprite somewhere....*rummages around...here: Code: [Select]03050A14A850E0D0
Sword 1: 03050A14A8706090Sword 2 (magic): 070D1BB6EC78F0D8Player: 183C247E665A3C7EEDIT: holy crap squidgetx, ninja'd as your normal sword is almost the same as mine O.o