Author Topic: Sprite request for Nostalgia  (Read 86712 times)

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Offline nemo

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Re: Sprite request for Nostalgia
« Reply #270 on: October 28, 2010, 06:38:30 pm »
this looks relatively simple.. working on it.


Offline meishe91

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Re: Sprite request for Nostalgia
« Reply #271 on: October 28, 2010, 06:43:53 pm »
That actually looks really sweet :D Good luck on getting that made, nemo.
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Offline FinaleTI

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Re: Sprite request for Nostalgia
« Reply #272 on: October 28, 2010, 06:44:57 pm »
Thanks Nemo.


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Coding-wise, on hold, but I am re-working the story.

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Offline nemo

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Re: Sprite request for Nostalgia
« Reply #273 on: October 28, 2010, 06:44:57 pm »
finaleti, i forgot to ask. what are these being resized to?


Offline FinaleTI

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Re: Sprite request for Nostalgia
« Reply #274 on: October 28, 2010, 06:45:23 pm »
96x64, fullscreen.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline nemo

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Re: Sprite request for Nostalgia
« Reply #275 on: October 28, 2010, 06:45:58 pm »
would 85 x 64 work, with 5 pixels padding on each side?


Offline FinaleTI

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Re: Sprite request for Nostalgia
« Reply #276 on: October 28, 2010, 06:46:38 pm »
If that works best, sure.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline nemo

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Re: Sprite request for Nostalgia
« Reply #277 on: October 28, 2010, 07:06:35 pm »
i can't do it :/ i overestimated myself. here's what i have so far if anyone cares to pick it up for me

and sorry for the long post
« Last Edit: October 28, 2010, 07:07:15 pm by nemo »


Offline FinaleTI

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Re: Sprite request for Nostalgia
« Reply #278 on: October 28, 2010, 08:03:12 pm »
How's this look? I just modified Nemo's a little.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline ztrumpet

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Re: Sprite request for Nostalgia
« Reply #279 on: October 28, 2010, 08:08:59 pm »
Wow, that's wonderful both of you! ;D  Great job. :)

Offline Magic Banana

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Re: Sprite request for Nostalgia
« Reply #280 on: October 28, 2010, 09:21:22 pm »
Eh, didn't have enough time to do them all by hand, so I just kinda converted it. It looks ok, but can be better if done by hand.  :-\

Also made this cool gif to see the result.
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline FinaleTI

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Re: Sprite request for Nostalgia
« Reply #281 on: October 28, 2010, 09:48:09 pm »
That is win!

Now I just have to convert all the frames... I managed to rip them from the gif, but now I have to get the data into an appvar somehow...


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Runer112

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Re: Sprite request for Nostalgia
« Reply #282 on: October 28, 2010, 09:53:43 pm »
Yeah, 32 frames... you're probably going to want to apply some compression to that lol.

Offline DJ Omnimaga

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Re: Sprite request for Nostalgia
« Reply #283 on: October 28, 2010, 09:53:56 pm »
That looks great! Won't this take A LOT of space on calc, though?

Offline Magic Banana

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Re: Sprite request for Nostalgia
« Reply #284 on: October 28, 2010, 09:58:04 pm »
Well, looking at the frames, it looks like it would be pretty easy to do inverted pixels/lines for the beginning and ending frames and then for the ones with more 'stuff going on', you can make those into pics and recall them whenever necessary.
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13