Author Topic: Sprites! YAY!  (Read 7810 times)

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Offline DJ Omnimaga

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Sprites! YAY!
« Reply #15 on: March 27, 2006, 04:21:00 am »
cool, how many attacks each pokemons will have?

Offline kalan_vod

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Sprites! YAY!
« Reply #16 on: March 27, 2006, 04:27:00 am »
I think the original can have 4 at any given time.

Offline DJ Omnimaga

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« Reply #17 on: March 27, 2006, 04:41:00 am »
i see, thx for the info

I hope most are similar to others I am wondering how tifreak8x will be able to pack 600 attacks and even animations together O_Oshocked2.gif

Offline kalan_vod

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Sprites! YAY!
« Reply #18 on: March 27, 2006, 04:46:00 am »
Well, the thing with the attacks is that almost every pokemon can use them. So he could have like 200 attacks and every pokemon can use them except the bird types can't use swim. or w/e.

Offline tifreak

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Sprites! YAY!
« Reply #19 on: March 27, 2006, 04:54:00 am »
That is correct. :)smile.gif

I plan on having the game look at a program that will contain all the move names, so I can just store the move # to a list for reference. And now I have a good idea on how to store the data, which is one of the things I plan on setting up next, given Star Trek is completed fairly soon, and TI-City is updated. :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%