Author Topic: Sprites: good and bad  (Read 11738 times)

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Yoshy Ryu

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Sprites: good and bad
« on: September 22, 2006, 01:09:00 pm »
Please tell me in your honest opinion how bad or good some of my sprite sheets are.

Yoshy Nytro SS 01
user posted image


Yoshy Ryu/Yehoshua SS
user posted image


G101-Alpha (Mega Man and Sonic mixed character for a game I am helping to make)
user posted image



Yoshy Nytro SS 02
user posted image



Yoshy Ryu SS (current one)
user posted image

Thats all I want to show, please tell me how I am at your guy's standerds.

Offline bfr

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Sprites: good and bad
« Reply #1 on: September 22, 2006, 01:39:00 pm »
 O_Oshocked2.gif I think they're awesome!

ryantmer

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Sprites: good and bad
« Reply #2 on: September 22, 2006, 05:06:00 pm »
Those are amazing.... just, wow.

Offline kalan_vod

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Sprites: good and bad
« Reply #3 on: September 22, 2006, 07:37:00 pm »
If you did those all by yourselft...Wow!

Liazon

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Sprites: good and bad
« Reply #4 on: September 23, 2006, 03:08:00 am »
O_Oshocked2.gif wow ask 3FG to make a DS game with those!!!!!

Dragon__lance

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Sprites: good and bad
« Reply #5 on: September 23, 2006, 08:06:00 am »
Those are awesome, absolutely amazing pixel work compared to me :thumbup:google.gif

Offline necro

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« Reply #6 on: September 23, 2006, 10:28:00 am »
...they lack much color diversityand could use some more shading/dithering.  Personaly, I think there are way to  many MM8 mod sheets in creation so I won't much comment other than personaly, I think people should try to make sprites from scratch if they want to claim them as there own.
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Liazon

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Sprites: good and bad
« Reply #7 on: September 23, 2006, 12:39:00 pm »
what's MM8?

Yoshy Ryu

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Sprites: good and bad
« Reply #8 on: September 23, 2006, 01:02:00 pm »
QuoteBegin-necro+23 Sep, 2006, 16:28-->
QUOTE (necro @ 23 Sep, 2006, 16:28)
...they lack much color diversityand could use some more shading/dithering.

Offline DJ Omnimaga

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Sprites: good and bad
« Reply #9 on: September 23, 2006, 03:48:00 pm »
i didn tknew it was from megaman o.oblink.gif still cool tho, I wish I had good pixel art skills :(sad.gif

Yoshy Ryu

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Sprites: good and bad
« Reply #10 on: September 26, 2006, 10:53:00 am »
In my sprite sheets, I always give credit to who/what I edited the sprites from. :/confused.gif I guess no one really looked at my sprites..

Liazon

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Sprites: good and bad
« Reply #11 on: September 26, 2006, 11:01:00 am »
QuoteBegin-Yoshy Ryu+26 Sep, 2006, 16:53-->
QUOTE (Yoshy Ryu @ 26 Sep, 2006, 16:53)
In my sprite sheets, I always give credit to who/what I edited the sprites from. :/confused.gif I guess no one really looked at my sprites..  

 nothing too wrong with editing other people's sprites.  afaik, a lot of people in the ti community usually just rip original sprites and convert them into 4 lvl greyscale.  of course, you should be giving credit where it's due.

Offline DJ Omnimaga

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Sprites: good and bad
« Reply #12 on: September 27, 2006, 01:45:00 am »
QuoteBegin-Yoshy Ryu+26 Sep, 2006, 17:53-->
QUOTE (Yoshy Ryu @ 26 Sep, 2006, 17:53)
In my sprite sheets, I always give credit to who/what I edited the sprites from. :/confused.gif I guess no one really looked at my sprites..  

 nah dont worry, its because when I see sprites posted somewhere I never take time to look at the credits/explanation I always pay attention more to the sprites ;)wink.gif sry >.< i mostly check credits if I plan to use them or inspire myself from them, if allowed to use

Yoshy Ryu

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Sprites: good and bad
« Reply #13 on: October 01, 2006, 12:12:00 pm »
New Sprite sheet:

user posted image

Tell me what you guys think!!

Offline Halifax

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Sprites: good and bad
« Reply #14 on: October 01, 2006, 12:47:00 pm »
I like those they do look like stick figures though lol

Killerplayer slaps him slaps himself cause he could never make that
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