Author Topic: TAO: Main menu screenshot contest!  (Read 22111 times)

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Offline aeTIos

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Re: TAO: Main menu screenshot contest!
« Reply #45 on: February 16, 2011, 07:22:56 am »
I dont care, congrats Builderboy!
I'm not a nerd but I pretend:

Offline Builderboy

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Re: TAO: Main menu screenshot contest!
« Reply #46 on: February 16, 2011, 06:42:19 pm »
Thanks Graphmastur :D If you need any help with the flames (in explanation, not code, since im not superb at doing asm D:) just ask :D

Offline DJ Omnimaga

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Re: TAO: Main menu screenshot contest!
« Reply #47 on: February 17, 2011, 03:22:23 am »
Wow I completely missed Builderboy's animated version O.O



Awesome work man!

Offline Jonius7

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Re: TAO: Main menu screenshot contest!
« Reply #48 on: February 17, 2011, 05:06:47 am »
It is a great piece of work. Calcs do that at such a good frame rate, and so smooth and realistic looks wicked
shows the ti-nspire's incompetence
* jhgenius01 is almost about to faint
« Last Edit: February 17, 2011, 05:21:16 am by jhgenius01 »
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Offline Builderboy

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Re: TAO: Main menu screenshot contest!
« Reply #49 on: February 17, 2011, 11:53:37 am »
I should upload a tutorial about how to do flames :D I have known how to do them for a really long time but for some reason I have never talked about them until now O.O

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Re: TAO: Main menu screenshot contest!
« Reply #50 on: February 18, 2011, 04:45:31 am »
Do it :D

I'm curious how you do them. The only effect I know how to create are sandstorm effects. :P

Offline jnesselr

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Re: TAO: Main menu screenshot contest!
« Reply #51 on: February 18, 2011, 09:40:38 pm »
I think it would be interesting.  I added the flame, and only need to get the sword moving.  Yet another routine that has the pleasure of existing in ram with everything else.  I might just have to write some of these routines on each page instead of in ram.