Author Topic: What could I be planning?  (Read 9729 times)

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Offline DJ Omnimaga

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Re: What could I be planning?
« Reply #15 on: June 15, 2010, 06:36:07 pm »
Pretty nice so far.

Offline Raylin

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Re: What could I be planning?
« Reply #16 on: June 15, 2010, 11:45:01 pm »
Why thank you, good sir.
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Offline meishe91

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Re: What could I be planning?
« Reply #17 on: June 15, 2010, 11:55:48 pm »
That sprite sheet looks amazing! Can't wait to see what comes out.

Nobody here plays Super Smash Bros Brawl? :O I recognized that was Lucas right away :P

I haven't played it...for some weird reason. I want to. I played the original and thought this was Nes at first.

16x24 seems good to me. Just make sure to make building doors around the same size so it won't look like characters won't fit in buildings, like I saw before in a RPG

Aw, but that is what makes RPGs so much fun (the size unrealisms :P).
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Offline TIfanx1999

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Re: What could I be planning?
« Reply #18 on: June 16, 2010, 08:36:37 am »
History: Nes is the main character from Mother 2 (Earthbound)released on the SNES. Lucas is the main character from Mother 3 released on GBA. Mother 3 is easily one of my favorite RPG's of all time possibly even surpassing Chrono Trigger, and Chrono Trigger was freakin awesome. Is this for your contest entry? I can't imagine trying to remake Mother 3 in Axe, as it'd be MASSIVE. Your Lucas sprites look really good so far too, although I am unsure what the original dimensions were. So many questions... What are you planning indeed?

Offline DJ Omnimaga

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Re: What could I be planning?
« Reply #19 on: June 16, 2010, 01:01:31 pm »
Wasn't there an Earthbound 64 project that got cancelled? I was so looking forward for that game and it never came out over here.

I doubt he is remaking Mother 3 though. Most likely a calc clone of one of the games, since it would indeed get massive

Offline Raylin

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Re: What could I be planning?
« Reply #20 on: June 16, 2010, 09:31:21 pm »
Mockups.
I ripped out the shadow on the second mockup.

EDIT: Remade the shadow in the second one. Shrunk the textbox down to two lines.
« Last Edit: June 16, 2010, 09:49:25 pm by Raylin »
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Offline ztrumpet

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Re: What could I be planning?
« Reply #21 on: June 16, 2010, 09:32:24 pm »
That...
looks...
awesome!!!

Really nice work.  I can't wait to see what this will be. ;D

Offline Raylin

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Re: What could I be planning?
« Reply #22 on: June 16, 2010, 09:50:00 pm »
Changed a few things.
Bug me about my book.

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Offline meishe91

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Re: What could I be planning?
« Reply #23 on: June 16, 2010, 11:36:30 pm »
I really like that shadow in the second one better, looks more realistic. Great work on this, still can't wait ;D
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Offline DJ Omnimaga

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Re: What could I be planning?
« Reply #24 on: June 16, 2010, 11:59:45 pm »
Looks nice, and same as meishe for me for the shadow.

Offline TIfanx1999

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Re: What could I be planning?
« Reply #25 on: June 17, 2010, 12:11:39 am »
T h e  S u s p e n s e   i s  k i l l i n g  m e  . . .
2nd mockup looks much better.

Offline Magic Banana

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Re: What could I be planning?
« Reply #26 on: June 17, 2010, 01:05:18 am »
Looks great so far Raylin. For the sprite sheet, if you have diagonal movement you can make sprites for that. You can also make a sitting/laying down sprite. Maybe even a 'stick arm out' sprite if he interacts with the environment. Keep up the great work ;D
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline DJ Omnimaga

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Re: What could I be planning?
« Reply #27 on: June 17, 2010, 03:36:41 am »
I would go with 2nd one, but use the top menu from the first

Offline Raylin

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Re: What could I be planning?
« Reply #28 on: June 17, 2010, 07:39:10 am »
@DJ: They're both going to be use. But, it's like this.
The first mockup screen will appear and because it's your turn, Noah will pop out.
Then, when you select your command, Noah disappears and the text box will pop up.
And so on and so forth.
Bug me about my book.

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Offline DJ Omnimaga

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Re: What could I be planning?
« Reply #29 on: June 17, 2010, 09:19:04 am »
Aaah ok I see now. Seems good