Author Topic: worm 8x8  (Read 32851 times)

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Offline Madskillz

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Re: worm 8x8
« Reply #15 on: September 12, 2010, 05:25:20 pm »
I started modifying Tr1ps original worm and then went from there. I added a rocket pack and then a jumping sprite. I'll mess around with the bazooka in a bit. Did you want grayscale in any of them or just stick with b&w?
« Last Edit: September 12, 2010, 05:25:40 pm by Madskillz »

Offline meishe91

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Re: worm 8x8
« Reply #16 on: September 12, 2010, 06:20:27 pm »
Those look nice :)
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Offline DJ Omnimaga

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Re: worm 8x8
« Reply #17 on: September 12, 2010, 06:36:57 pm »
That looks quite nice indeed :D
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Offline Madskillz

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Re: worm 8x8
« Reply #18 on: September 13, 2010, 02:23:04 am »
Well the bazooka is still being worked out but I thought I could show you the detail I could get with grayscale...so I made grayscale versions of all the previous sprites. The jetpack sprite has been altered from before but pretty similar. I scaled everything up so you could see them better.

Offline DJ Omnimaga

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Re: worm 8x8
« Reply #19 on: September 13, 2010, 03:39:39 am »
Nice Madskillz :D

Offline ztrumpet

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Re: worm 8x8
« Reply #20 on: September 13, 2010, 04:38:49 pm »
Nice job! :)

Offline kindermoumoute

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Re: worm 8x8
« Reply #21 on: September 13, 2010, 04:44:34 pm »
Sry i've always jetpack tile, i will show in a screen all my tiles, but nice idea for the jump!
Thanks for help me ^^


EDIT : look and say what u think.
« Last Edit: September 13, 2010, 04:48:21 pm by kindermoumoute »
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Offline ztrumpet

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Re: worm 8x8
« Reply #22 on: September 13, 2010, 04:55:22 pm »
Wonderful job!  That looks great!  Good luck on this Kinder. :)

Offline DJ Omnimaga

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Re: worm 8x8
« Reply #23 on: September 13, 2010, 05:01:48 pm »
THis looks pretty nice :D, nice work :)

Offline willrandship

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Re: worm 8x8
« Reply #24 on: September 13, 2010, 06:06:45 pm »
Sweet! I loved the worms games! Never played the 84+ version, but the 86 version was ok. It would have been better with actual physics. (it just had the worms drop if the land below them was destroyed) This one looks awesome though!

hmm, will it support multiplayer? it doesn't necessarily need linking to do so, hotseat style works too.

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Re: worm 8x8
« Reply #25 on: September 13, 2010, 06:46:58 pm »
What does hotseat means? Do you mean like SMB?

Offline meishe91

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Re: worm 8x8
« Reply #26 on: September 13, 2010, 06:55:33 pm »
I think it just means sharing the calculator. What is SMB?
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Offline DJ Omnimaga

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Re: worm 8x8
« Reply #27 on: September 13, 2010, 06:56:35 pm »
Super Mario Bros

Offline meishe91

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Re: worm 8x8
« Reply #28 on: September 13, 2010, 07:13:48 pm »
Ah ok.
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Offline kindermoumoute

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Re: worm 8x8
« Reply #29 on: September 15, 2010, 12:42:05 pm »
No idea for bazooka tile?
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
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- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%