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Omnimaga
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zelda 8X8
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Topic: zelda 8X8 (Read 5790 times)
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necro
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zelda 8X8
«
on:
September 13, 2008, 08:59:50 pm »
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: zelda 8X8
«
Reply #1 on:
September 13, 2008, 10:13:21 pm »
I love them^.^, awesome work there. It would be cool to see a game like this in ASM, it would look more like the first Zelda too
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Tribal
The Fallen
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Re: zelda 8X8
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Reply #2 on:
September 13, 2008, 10:36:54 pm »
Agreed, if I had enough exp. in GS RPG's I would, but unfortunately I don't, hope someone will pick this up
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: zelda 8X8
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Reply #3 on:
September 14, 2008, 02:31:38 am »
A BASIC grayscale RPG using tiles from this would be possible, but probably not action RPG and the floor tiles would need to be monochrome since grayscale would display over the walking sprite
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TIfanx1999
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Re: zelda 8X8
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Reply #4 on:
September 14, 2008, 05:13:11 pm »
That looks really sic Necro!, nice work!
* Art_of_camelot wonders if Necro would mind if he stole some of those sprites in the future...
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necro
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Re: zelda 8X8
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Reply #5 on:
September 14, 2008, 08:28:56 pm »
since I don't plan to make a game with them, I don't mind as long as they are creditted to me. I will post the sheets soon.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
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Re: zelda 8X8
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Reply #6 on:
September 15, 2008, 06:52:53 pm »
I really like it necro, but I loved your 16x16 sprites too! Will you post that also please
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metagross111
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Re: zelda 8X8
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Reply #7 on:
November 18, 2008, 05:04:37 pm »
yep, looks great ^_^
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