Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Art
»
zelda 8X8
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: zelda 8X8 (Read 5713 times)
0 Members and 1 Guest are viewing this topic.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
zelda 8X8
«
on:
September 13, 2008, 08:59:50 pm »
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: zelda 8X8
«
Reply #1 on:
September 13, 2008, 10:13:21 pm »
I love them^.^, awesome work there. It would be cool to see a game like this in ASM, it would look more like the first Zelda too
Logged
Tribal
The Fallen
LV5
Advanced (Next: 300)
Posts: 218
Rating: +15/-1
Re: zelda 8X8
«
Reply #2 on:
September 13, 2008, 10:36:54 pm »
Agreed, if I had enough exp. in GS RPG's I would, but unfortunately I don't, hope someone will pick this up
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: zelda 8X8
«
Reply #3 on:
September 14, 2008, 02:31:38 am »
A BASIC grayscale RPG using tiles from this would be possible, but probably not action RPG and the floor tiles would need to be monochrome since grayscale would display over the walking sprite
Logged
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Re: zelda 8X8
«
Reply #4 on:
September 14, 2008, 05:13:11 pm »
That looks really sic Necro!, nice work!
* Art_of_camelot wonders if Necro would mind if he stole some of those sprites in the future...
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
Re: zelda 8X8
«
Reply #5 on:
September 14, 2008, 08:28:56 pm »
since I don't plan to make a game with them, I don't mind as long as they are creditted to me. I will post the sheets soon.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Re: zelda 8X8
«
Reply #6 on:
September 15, 2008, 06:52:53 pm »
I really like it necro, but I loved your 16x16 sprites too! Will you post that also please
Logged
metagross111
Guest
Re: zelda 8X8
«
Reply #7 on:
November 18, 2008, 05:04:37 pm »
yep, looks great ^_^
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Art
»
zelda 8X8