Author Topic: Zelda 8X8  (Read 103931 times)

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Offline yunhua98

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Re: Zelda 8X8
« Reply #135 on: October 12, 2010, 05:27:13 pm »
currency?

EDIT:  and sword
« Last Edit: October 12, 2010, 05:36:32 pm by yunhua98 »

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Offline tloz128

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Re: Zelda 8X8
« Reply #136 on: October 12, 2010, 07:17:01 pm »
I decided to make an attempt at rupees. There are three different colors, each in ascending monetary value from left to right (1,5,and 20). At least, that is how I made them, but feel free to use them however.
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Offline shmibs

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Re: Zelda 8X8
« Reply #137 on: October 12, 2010, 07:37:06 pm »
ooh, i like those. i tried it myself, but it always turned out wonky because my base was only 1 pixel wide.

Offline ztrumpet

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Re: Zelda 8X8
« Reply #138 on: October 12, 2010, 08:49:37 pm »
That looks nice!  Great job Ikkerens! ;D

Offline DJ Omnimaga

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Re: Zelda 8X8
« Reply #139 on: October 12, 2010, 10:39:41 pm »
Looks nice Ikkerens :D

Offline Magic Banana

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Re: Zelda 8X8
« Reply #140 on: October 14, 2010, 07:35:10 am »
Guys, I finally finished it. After 9 days of working on this thing (off and on from being busy), I finally finish what I am hoping to be every tile on the overworld of Link's Awakening.

Every tile was done by hand and I tested many of them to make sure that they looked good when tiled repeatedly. There are a few palette swaps in there, as well as anything I can think of that could be somewhat useful to have in there at the time. I don't intend for all of the tiles to be used as some can be left out for saving space because of the similarity to other tiles that exist. Anyways, it's 4:30 and I'm going to get some well earned sleep.

Oh, everyone is free to use these tiles for any game, be it Zelda or not. Just be sure to give me credit and, if you can manage, a high five.

Oh yeah, here's a smiley face to make this text more interesting to read.  ;D
I do sprites and stuff, so yeah.

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i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline Ikkerens

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Re: Zelda 8X8
« Reply #141 on: October 14, 2010, 08:12:01 am »
I love you!
(Not really ofc :P)

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Offline DJ Omnimaga

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Re: Zelda 8X8
« Reply #142 on: October 14, 2010, 09:34:24 am »
Wow really great job on this. I'm amazed at how this came out. ;D

Offline Ikkerens

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Re: Zelda 8X8
« Reply #143 on: October 14, 2010, 12:34:12 pm »
Guys, I finally finished it. After 9 days of working on this thing (off and on from being busy), I finally finish what I am hoping to be every tile on the overworld of Link's Awakening.

Every tile was done by hand and I tested many of them to make sure that they looked good when tiled repeatedly. There are a few palette swaps in there, as well as anything I can think of that could be somewhat useful to have in there at the time. I don't intend for all of the tiles to be used as some can be left out for saving space because of the similarity to other tiles that exist. Anyways, it's 4:30 and I'm going to get some well earned sleep.

Oh, everyone is free to use these tiles for any game, be it Zelda or not. Just be sure to give me credit and, if you can manage, a high five.

Oh yeah, here's a smiley face to make this text more interesting to read.  ;D

Btw, is it me, or did you put in the 16x16 tree twice?
Edit: 200th post :)
« Last Edit: October 14, 2010, 12:35:17 pm by Ikkerens »

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Re: Zelda 8X8
« Reply #144 on: October 14, 2010, 02:49:29 pm »
those are truly some of the most beautiful 8x8 grayscale sprites I have ever seen -- I'm being totally serious :)

I'll be really sad if this project dies.  So finish it please!  I love the work you've done so far! :D

Offline Magic Banana

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Re: Zelda 8X8
« Reply #145 on: October 14, 2010, 05:04:15 pm »
Btw, is it me, or did you put in the 16x16 tree twice?
Edit: 200th post :)
They are similar, but the tops and bottoms are different (zoom in and look at the corners). The one on the left is the normal tree while the one on the right has a darker bottom and the top is used for putting multiple trees together.

I actually did this with a few sprites to make sure that I got everything, like the rock or the bush in both light and dark backgrounds, so that they don't stick out too much and blend into the rest of the tiles better.
I do sprites and stuff, so yeah.

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Re: Zelda 8X8
« Reply #146 on: December 09, 2010, 02:30:41 pm »
If you don't mind I'm gonna nicka  few tiles from the house's roof and the trees.  I really need them.

Offline Munchor

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Re: Zelda 8X8
« Reply #147 on: December 09, 2010, 02:31:41 pm »
If you don't mind I'm gonna nicka  few tiles from the house's roof and the trees.  I really need them.

For trio and nicko I suppose?

Yeah they are very good

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Re: Zelda 8X8
« Reply #148 on: December 09, 2010, 02:34:24 pm »
yeah for trio and niko ;)

mostly the tree sprite(s), I always did suck at making those very well.

Offline DJ Omnimaga

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Re: Zelda 8X8
« Reply #149 on: December 09, 2010, 06:46:29 pm »
I had troubles sometimes with them as well. In ROL3 and Reuben I did well, I think, but in ROL3 it really looks like a grid on some maps and in Reuben trees are quite small...