Title | Rating | Comments | Views | Submitted By | Date |
Building Your Own Shell | (None) | 0 | 889 | ClrDraw | December 13, 2013, 11:22:39 am |
Using the PageSwap axiom | (None) | 0 | 1287 | Matrefeytontias | December 16, 2012, 02:56:10 am |
How to make sprites without the use of HEXPIC | (None) | 0 | 1212 | pimathbrainiac | December 07, 2012, 04:22:33 pm |
Deep Thought's SMC Tutorial (Saving Data in a Program) | (None) | 0 | 1577 | Deep Toaster | August 30, 2012, 12:18:28 pm |
thydowulays's Complete n00bs guide to tilemapping in Axe | (None) | 0 | 2611 | thydowulays | January 25, 2012, 11:02:22 pm |
Simple Physics Movement Engine by Butts Fredkin | (None) | 0 | 1825 | LincolnB | December 07, 2011, 10:33:50 am |
Butts Fredkin's Buffer Tutorial in Axe Parser 1.0.2 | (None) | 0 | 2064 | LincolnB | August 20, 2011, 03:56:45 pm |
Leafiness0's Particular Explosion Tutorial | (None) | 0 | 2013 | leafy | July 29, 2011, 02:15:47 pm |
Ashbad's Using Axe to its full functional form Ed.2 | (None) | 0 | 1357 | Guest | July 28, 2011, 10:12:50 pm |
Ashbad's Guide to using Axe to its full functional form | (None) | 0 | 1370 | Guest | June 16, 2011, 07:02:54 pm |
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