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*Bump*Well, I got my new map editor up and running, imho, it's really nice . It probably improves my efficiency by >9000% I can edit any and all of my tiles without annoying recalling of strings or recompiling any programs, I can edit a maps' name, tileset, enemies, etc. in addition to the actual map itself, and I can pick and choose trigger tiles (warp and npc convos) and where they lead to. Prepare for some epic progress soon
*Bump*Check out the sexiness. I owe you, Builderboy I had to turn the title screen into its own external executable, which added about 1k to the overall game size. But on the bright side, it brought the app size under 16k again, which gives me room for some good compression routines.