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12x8 chunks?Not sure what you mean there, but I do know that I can have about 10 or 11 64x64 maps to make around a total of 42000 tiles. I also have the engine structured to support an indefinite amount of map appvars (currently I've set up 2 of them, but theoretically I could make as many as the archive could fit ) However, not all maps will be 64x64: a lot of places like shops and rooms will be 16x16 and places like castles and such will be 32x32, so there could be a lot of different maps and map sizes.Oh and the map engine is down to 5100 bytes now and runs much faster , but there are some weird bugs that I have to fix first