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my mapping engine (to increase speed) doesn't bother checking if you're walking/viewing outside the map
The glitches are actually caused by the loading of a nonexistent save file; it doesn't yet check to see if the save file exists or not The random tiles towards the top of the map look like random pieces of memory, and they are, due to the fact that my mapping engine (to increase speed) doesn't bother checking if you're walking/viewing outside the map