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Yeah, I'm sorry about my response. I didn't have time to go into the details of answering your question, but I did notice the 16-cycle thing. I apologize if that came across somewhat rude
Ok, so this is what I remember reading. It was not a DMCA, but it was pretty close. Of course I don't know the whole story (I was 9 when that was posted), so you'll have to get someone older to explain what really happened.And since I had to go hand copy the link from my old computer, here is the topic that I've had favorited for over a year from which I figured out how to unlock flash. It's by floppusMaximus and you can see on page 2 how cautious everyone is getting. It's pretty vague on the details so it took me quite a while to figure out how to do it...
Hot_Dog, actually, that routine Netham gave will both unlock and write to flash. And I assume it will return with it unlocked. BrandonW find's some pretty weird glitches.
Ooh, that actually makes me wonder if emulators should have a way for some programs to detect if it is an emulator... That way if it isn't, you could make your programs not execute certain code
Yeah, but I mean maybe you could make an unused port return a certain value or something? That could be useful in some situations. Heck, maybe you could make those ports do things like have the LCD mapped to a spot in memory and then people could make emulator only games
Now this is a curosity question, since writing to flash is dangerous...does the routine work on all operating systems?