The ASM forum on Omnimaga is where people can turn to when they are stumped with an ASM project. Recently I've seen several questions where someone replies "Rip the code off of Axe." We, the staff at Omnimaga, understand that such a person is trying to be helpful, but for the future, we would like to ask you to refrain from posting "Axe-cheating" as an answer to someone's ASM question.
The biggest reason for this is to continue encouraging people to ask for help. ASM is a hard language, and we want people to know that we are only too happy to answer their questions if they're stuck. If we simply suggest that they create an Axe program and decompile the result, we are, even if accidentally, telling them "You can take care of yourself, so get your own source code and keep trying to figure it out." Like I said, we don't mean it that way, but it will eventually come across that way.
That should be reason enough, but here are more reasons:
1. Decompilation from Axe is not necessarily an easy process
2. Often one will learn more from getting actual help or from receving freely-given source code. I found this true with several of my projects.
3. "Decompile Axe" is doomed to be overused as a response. This will just be an annoyance.
4. People passionate about ASM games will work to optimize as much as possible. While Axe is fast, it's not necessarily optimized.