Author Topic: Edit buffer  (Read 3120 times)

0 Members and 1 Guest are viewing this topic.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Edit buffer
« on: September 23, 2010, 07:14:04 pm »
I've heard about the edit buffer, and I really want to use it, but what is it? None of the tutorials/SDK guides mention it, and while TI documented it in the system routines list, I don't understand it at all. Can anyone give me a quick tutorial on how to use it? Thanks!




Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Edit buffer
« Reply #1 on: September 23, 2010, 11:22:32 pm »
I can't really help you with a tutorial, but wikiTi has some information on it. The edit buffer would definitely be useful for user created items, like an IDE or something.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Edit buffer
« Reply #2 on: September 24, 2010, 11:34:22 am »
Oh, k, thanks! Yeah, I want to use it for XDE, but I'm not sure if Axe could potentially disrupt it.