Author Topic: halp! asm ide's?  (Read 14295 times)

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Offline Snake X

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halp! asm ide's?
« on: January 08, 2011, 03:05:35 pm »
I'm wanting to do asm development recenlty.. but im pretty sure its just me... I can't find any IDE's  :banghead: I tried to look for buckeye's windows ide, but cant find the dl for it.. and I have no knowledge of any other IDE being out there for z80 asm..
 ???
* Snake X feels like a noob... but most importantly, he is one in the world of z80  :-\  :-[
« Last Edit: January 08, 2011, 03:06:01 pm by Snake X »
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Offline AngelFish

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Re: halp! asm ide's?
« Reply #1 on: January 08, 2011, 03:07:04 pm »
There's Latenite by Ben Ryves, although it uses an old version of the Brass assembler
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

SirCmpwn

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Re: halp! asm ide's?
« Reply #2 on: January 08, 2011, 04:04:07 pm »
I use ZDS 3.68.  Of course, tiDE will be ready to assemble files pretty soon.

souvik1997

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Re: halp! asm ide's?
« Reply #3 on: January 08, 2011, 04:16:50 pm »
You could use the Doors CS SDK, which uses Brass as it's main compiler but can be easily changed for SPASM or TASM.

Offline Munchor

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Re: halp! asm ide's?
« Reply #4 on: January 08, 2011, 08:24:19 pm »

Offline DJ Omnimaga

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Re: halp! asm ide's?
« Reply #5 on: January 08, 2011, 09:22:10 pm »
I lol'ed at the file name, scout ;D

But yeah, most people use Spasm, some use Latenite and now there are more and more people using ZDS as well, despite being 10 years old. I guess Doors CS SDK might do as well.

Offline Snake X

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Re: halp! asm ide's?
« Reply #6 on: January 08, 2011, 09:23:26 pm »
ah ty for all your help guys! Right now im going to stick with notepad as that is good enough for me atm :P

when i get into real programming, ill reference this :D
« Last Edit: January 08, 2011, 09:24:56 pm by Snake X »
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Offline DJ Omnimaga

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Re: halp! asm ide's?
« Reply #7 on: January 08, 2011, 09:25:08 pm »
If you ever decide to use the ancient TASM to compile (assuming you don't have a 64 bit OS), good luck, though. It requires you to do some things such as adding an extra line break at the end of your code, else it misses the last line of code and throws a No END directive before EOF error. X.x

Offline Snake X

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Re: halp! asm ide's?
« Reply #8 on: January 08, 2011, 10:31:13 pm »
ah yeah I remember reading that in as in 28 days.. umm yeah, I don't have a 64 bit os... *yet* :P (my new build will though). Also, yeah... ima be using spasm :D
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Offline Binder News

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Re: halp! asm ide's?
« Reply #9 on: January 08, 2011, 11:50:40 pm »
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Offline z80man

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Re: halp! asm ide's?
« Reply #10 on: January 08, 2011, 11:59:38 pm »
I prefer to use Mimas. It has full IDE support and runs on calc. Which is useful considering i do most of my coding at school.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline Binder News

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Re: halp! asm ide's?
« Reply #11 on: January 09, 2011, 12:03:03 am »
Yea, but the calc doesn't have enough mem for big projects.
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Offline z80man

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Re: halp! asm ide's?
« Reply #12 on: January 09, 2011, 12:07:24 am »
Yea, but the calc doesn't have enough mem for big projects.
Not a problem. for large projects you can break up your code into multiple files and only keep the one you ar working on unarchived. You can even compile the files seperatley to prevent the memory from being filled.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline Binder News

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Re: halp! asm ide's?
« Reply #13 on: January 09, 2011, 12:09:19 am »
Some people still don't have that kind of memory (83+).
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Hacker-in-training!   Z80 Assembly Programmer     Axe Programmer
C++ H4X0R             Java Coder                           I <3 Python!

Perdidisti ludum     Cerebrum non habes

"We are humans first, no matter what."
"Fame is a vapor, popularity an accident, and riches take wings. Only one thing endures, and that is character."
Spoiler For Test Results:





Offline z80man

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Re: halp! asm ide's?
« Reply #14 on: January 09, 2011, 12:14:20 am »
How much memory does the 83+ have availible?

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)