Author Topic: pimath begins learning z80 assembly - the questions thread  (Read 3360 times)

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Offline pimathbrainiac

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pimath begins learning z80 assembly - the questions thread
« on: March 07, 2015, 09:55:48 pm »
So I began working on z80 assembly a while ago, and failed. This time, I'm going to do it right. This is my questions/learning thread (which will be cross-posted to the other sites).

My setup:
Assembler: spasm-ng
Editor: Notepad++
Tutorial: http://media.taricorp.net/83pa28d/lesson/toc.html
Plans: I'm going to write a small game I call "World of Code." It will probably just end up being an RPG movement engine and end up stalling, knowing myself. If it turns into a thing, I'll post about it.
I am Bach.

Offline Sorunome

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Re: pimath begins learning z80 assembly - the questions thread
« Reply #1 on: March 08, 2015, 05:23:03 am »
I'd rather recommend using brass as an assembler, you can still use that exact tutorial.
http://www.benryves.com/bin/brass/

THE GAME
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Offline chickendude

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Re: pimath begins learning z80 assembly - the questions thread
« Reply #2 on: March 08, 2015, 11:18:36 am »
I prefer spasm, personally. Anyway, if you've got any questions ask away. I've been wanting to work on a general z80 games programming guide for a while, so maybe i can get a better idea of what people find difficult :)

Offline chickendude

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Re: pimath begins learning z80 assembly - the questions thread
« Reply #3 on: March 13, 2015, 09:40:55 am »
So... pimath, are you an asm guru yet? Ask us some questions! :D

Offline Geekboy1011

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Re: pimath begins learning z80 assembly - the questions thread
« Reply #4 on: March 13, 2015, 07:37:03 pm »
So... pimath, are you an asm guru yet? Ask us some questions! :D

This so hard! Seriously bro come at us!