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Omnimaga
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Ultimate ASM/C Resource
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Topic: Ultimate ASM/C Resource (Read 6813 times)
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tifreak
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultimate ASM/C Resource
«
on:
April 16, 2006, 12:41:00 pm »
http://tifreakware.calcgames.org/asmresc.htm
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultimate ASM/C Resource
«
Reply #1 on:
April 16, 2006, 12:50:00 pm »
there we go ^^
now we only need some BASIC undocumented tricks again
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Alex
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Ultimate ASM/C Resource
«
Reply #2 on:
April 17, 2006, 02:25:00 am »
Nice collection, I'd also like to add
http://www.technoplaza.net
for great C and ASM tutorials for the 68k calcs.
- Alex
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the_unknown_one
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Ultimate ASM/C Resource
«
Reply #3 on:
April 17, 2006, 02:44:00 am »
Thanks, this might come in handy!
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tifreak
LV11
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultimate ASM/C Resource
«
Reply #4 on:
April 17, 2006, 06:24:00 am »
QUOTE
Nice collection, I'd also like to add
http://www.technoplaza.net
for great C and ASM tutorials for the 68k calcs.
- Alex
That one is listed. ^_^
QuoteBegin
-->
QUOTE
there we go ^^
now we only need some BASIC undocumented tricks again
I have been working a lil bit on that one too...
http://s4.invisionfree.com/TIFreakware/index.php?showforum=60
QuoteBegin
-->
QUOTE
Thanks, this might come in handy!
I saw people having troubles figuring out where to get stuff, so I came up with that page. I got a lot of the links from asm programmers, from Kerm Martian, Micheal V, Ranman (for C) and several others from Detached Solutions, who really like the idea.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
saubue
Guest
Ultimate ASM/C Resource
«
Reply #5 on:
April 18, 2006, 07:30:00 am »
I have also written a small TIGCC Tutorial. It's in German and can be found at
http://www.mobifiles.de/Forum/viewtopic.php?t=125
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Spellshaper
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31337 u53r (Next: 2000)
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This is me. Or maybe not.
Ultimate ASM/C Resource
«
Reply #6 on:
April 18, 2006, 07:47:00 am »
*W00T!*
Thx saubue ^^
Exactly what I need
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultimate ASM/C Resource
«
Reply #7 on:
April 18, 2006, 08:06:00 am »
I might have to see about linking to that.
Unless you would allow me to host a copy...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
saubue
Guest
Ultimate ASM/C Resource
«
Reply #8 on:
April 19, 2006, 01:06:00 am »
You can copy it, of course, but it's in German (and I'm planning to translate it because there's as good as no calculator information in German)
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Liazon
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Ultimate ASM/C Resource
«
Reply #9 on:
April 19, 2006, 03:55:00 am »
QuoteBegin-Spellshaper+Apr 18 2006, 01:47 PM-->
QUOTE
(Spellshaper @ Apr 18 2006, 01:47 PM)
*W00T!*
Thx saubue ^^
Exactly what I need
I didn't know you had an 68k calc.
@saubue: glad to see you back and working on ShadowFalls. For now I'll try an online translator for reading your tutorial.
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saubue
Guest
Ultimate ASM/C Resource
«
Reply #10 on:
April 19, 2006, 04:59:00 am »
The Tutorial is mainly for beginners who are new to both C and 68k programming and only covers some basic stuff. It's not finished yet, but I haven't had enough time in the last months. As you can see, the last entry is from May 2005...
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tifreak
LV11
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultimate ASM/C Resource
«
Reply #11 on:
April 19, 2006, 05:07:00 am »
I don't mind copying as is. ^_^
Allows me to provide for the Germans as well, since I am originally from there.
I would also love to host a copy of the translated version, when you get that done.
Thank you very much, hopefully I can get it posted soon ^_^
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
saubue
Guest
Ultimate ASM/C Resource
«
Reply #12 on:
April 19, 2006, 05:44:00 am »
QuoteBegin-tifreak8x+Apr 19 2006, 04:07 PM-->
QUOTE
(tifreak8x @ Apr 19 2006, 04:07 PM)
I don't mind copying as is. ^_^
Allows me to provide for the Germans as well, since I am originally from there.
Cool! In which city have you been born?
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultimate ASM/C Resource
«
Reply #13 on:
April 19, 2006, 06:36:00 am »
Umm, I am not sure the spelling, but it was in Creilsheim... something similar to that. I can get the exact spelling from mom when I talk to her...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Ultimate ASM/C Resource
«
Reply #14 on:
April 19, 2006, 08:54:00 am »
QuoteBegin-Liazon+Apr 19 2006, 04:55 PM-->
QUOTE
(Liazon @ Apr 19 2006, 04:55 PM)
QuoteBegin-Spellshaper+Apr 18 2006, 01:47 PM-->
QUOTE
(Spellshaper @ Apr 18 2006, 01:47 PM)
*W00T!*
Thx saubue ^^
Exactly what I need
I didn't know you had an 68k calc.
Me didn't either ^^
But I plan on getting one soon, and I want to check into some 68k programming as soon as I have the time (bah, school suckz)
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