Author Topic: Ultimate ASM/C Resource  (Read 6983 times)

0 Members and 1 Guest are viewing this topic.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Ultimate ASM/C Resource
« Reply #1 on: April 16, 2006, 12:50:00 pm »
there we go ^^

now we only need some BASIC undocumented tricks again :)smile.gif

Alex

  • Guest
Ultimate ASM/C Resource
« Reply #2 on: April 17, 2006, 02:25:00 am »
Nice collection, I'd also like to add http://www.technoplaza.net for great C and ASM tutorials for the 68k calcs.

- Alex

the_unknown_one

  • Guest
Ultimate ASM/C Resource
« Reply #3 on: April 17, 2006, 02:44:00 am »
Thanks, this might come in handy!

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Ultimate ASM/C Resource
« Reply #4 on: April 17, 2006, 06:24:00 am »
QUOTE
Nice collection, I'd also like to add http://www.technoplaza.net for great C and ASM tutorials for the 68k calcs.

- Alex


That one is listed. ^_^happy.gif


QuoteBegin
-->
QUOTE
there we go ^^

now we only need some BASIC undocumented tricks again :)smile.gif


I have been working a lil bit on that one too...

http://s4.invisionfree.com/TIFreakware/index.php?showforum=60


QuoteBegin
-->
QUOTE
Thanks, this might come in handy!


I saw people having troubles figuring out where to get stuff, so I came up with that page. I got a lot of the links from asm programmers, from Kerm Martian, Micheal V, Ranman (for C) and several others from Detached Solutions, who really like the idea.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

saubue

  • Guest
Ultimate ASM/C Resource
« Reply #5 on: April 18, 2006, 07:30:00 am »
I have also written a small TIGCC Tutorial. It's in German and can be found at http://www.mobifiles.de/Forum/viewtopic.php?t=125

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
Ultimate ASM/C Resource
« Reply #6 on: April 18, 2006, 07:47:00 am »
*W00T!*

Thx saubue ^^
Exactly what I need :)smile.gif

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Ultimate ASM/C Resource
« Reply #7 on: April 18, 2006, 08:06:00 am »
I might have to see about linking to that. :)smile.gif Unless you would allow me to host a copy... :Dbiggrin.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

saubue

  • Guest
Ultimate ASM/C Resource
« Reply #8 on: April 19, 2006, 01:06:00 am »
You can copy it, of course, but it's in German (and I'm planning to translate it because there's as good as no calculator information in German)

Liazon

  • Guest
Ultimate ASM/C Resource
« Reply #9 on: April 19, 2006, 03:55:00 am »
QuoteBegin-Spellshaper+Apr 18 2006, 01:47 PM-->
QUOTE (Spellshaper @ Apr 18 2006, 01:47 PM)
*W00T!*

Thx saubue ^^
Exactly what I need :)smile.gif

 I didn't know you had an 68k calc.

@saubue: glad to see you back and working on ShadowFalls.  For now I'll try an online translator for reading your tutorial.

saubue

  • Guest
Ultimate ASM/C Resource
« Reply #10 on: April 19, 2006, 04:59:00 am »
The Tutorial is mainly for beginners who are new to both C and 68k programming and only covers some basic stuff. It's not finished yet, but I haven't had enough time in the last months. As you can see, the last entry is from May 2005...

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Ultimate ASM/C Resource
« Reply #11 on: April 19, 2006, 05:07:00 am »
I don't mind copying as is. ^_^happy.gif Allows me to provide for the Germans as well, since I am originally from there. :)smile.gif

I would also love to host a copy of the translated version, when you get that done.

Thank you very much, hopefully I can get it posted soon ^_^happy.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

saubue

  • Guest
Ultimate ASM/C Resource
« Reply #12 on: April 19, 2006, 05:44:00 am »
QuoteBegin-tifreak8x+Apr 19 2006, 04:07 PM-->
QUOTE (tifreak8x @ Apr 19 2006, 04:07 PM)
I don't mind copying as is. ^_^happy.gif Allows me to provide for the Germans as well, since I am originally from there. :)smile.gif

 Cool! In which city have you been born?

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Ultimate ASM/C Resource
« Reply #13 on: April 19, 2006, 06:36:00 am »
Umm, I am not sure the spelling, but it was in Creilsheim... something similar to that. I can get the exact spelling from mom when I talk to her...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
Ultimate ASM/C Resource
« Reply #14 on: April 19, 2006, 08:54:00 am »
QuoteBegin-Liazon+Apr 19 2006, 04:55 PM-->
QUOTE (Liazon @ Apr 19 2006, 04:55 PM)
QuoteBegin-Spellshaper+Apr 18 2006, 01:47 PM-->
QUOTE (Spellshaper @ Apr 18 2006, 01:47 PM)
*W00T!*

Thx saubue ^^
Exactly what I need :)smile.gif

I didn't know you had an 68k calc.

Me didn't either ^^

But I plan on getting one soon, and I want to check into some 68k programming as soon as I have the time (bah, school suckz)