Author Topic: [help] Mouse in axe  (Read 16346 times)

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Offline DJ Omnimaga

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Re: [help] Mouse in axe
« Reply #15 on: February 06, 2011, 03:28:23 am »
Ah ok, thanks for clarifying. I guess that's one of the few uses of the OpenLib/ExecLib commands, then. :P

Offline JosJuice

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Re: [help] Mouse in axe
« Reply #16 on: February 06, 2011, 03:29:22 am »
Yeah. It's pretty much the only app that uses it, and that's because it wasn't compatible with the 83+(SE) anyway.

Offline Happybobjr

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Re: [help] Mouse in axe
« Reply #17 on: February 07, 2011, 03:54:13 pm »
You could essentially make the U_calls like b_calls from Axe with hex.

Look at http://brandonw.net/svn/calcstuff/blue8x/trunk/usb8x.inc at the very bottom at U_Call and U_call_init.


could you give me a small example of how to do that?
It seems doing it in basic at all will be a real drag while coding this.
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