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YES! Eeems, I have been making a simple platformer as my first axe game and progress was stalled because my code order was wacky. Your guide explains this perfectly, thank you!
Wow, this is actually a pretty great tutorial! I'm gonna try this out! Program flow is something I've always struggled with.
hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
Quote from: Eeems on July 20, 2011, 02:02:12 amhmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.
Quote from: ZippyDee on July 20, 2011, 02:10:00 amQuote from: Eeems on July 20, 2011, 02:02:12 amhmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.Me too. I hate it when collision detection dies because stuff is in the wrong order, or when movement freaks out on you.