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Lol, I've never used that before I just do pt-Onand always have a dispgraphclrdrawI tried pt-off once but it screwed up
Quote from: epic7 on November 28, 2011, 05:16:27 pmLol, I've never used that before I just do pt-Onand always have a dispgraphclrdrawI tried pt-off once but it screwed up yeah me too, I save everything but the moving thing to the back buffer and use RecallPic every Frame.
Quote from: parser padwan on November 28, 2011, 05:19:07 pmQuote from: epic7 on November 28, 2011, 05:16:27 pmLol, I've never used that before I just do pt-Onand always have a dispgraphclrdrawI tried pt-off once but it screwed up yeah me too, I save everything but the moving thing to the back buffer and use RecallPic every Frame.Ooh, good idea.Wait, how?
:GetCalc("appvLELVEL",Y0:Copy(Y0,L3,768:Repeat GetKey(15):RecallPic:draw player and stuff:DispgraphClrdraw:movement stuff:End
Wait, how do you make appvars?
so is L6 a list? How does that part work, How do I put stuff as the list?
so could I store a main loop as an appvar? for example, could I have my program set up as this:in the program it has the menu info, then if you press level 1 it opens appvLEVEL1 which has all of the loop and stuff for that level, ? This is, to store level 1 as an appvar instead of another program.