Author Topic: Axe Q&A  (Read 600465 times)

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Offline Munchor

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Re: Axe Q&A
« Reply #255 on: April 29, 2011, 03:13:31 pm »
Runer, I wish I got anything of what you're doing there. I would like to try it anyway, where should I place it, before or after displaying the sprite?

Offline Runer112

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Re: Axe Q&A
« Reply #256 on: April 29, 2011, 03:14:43 pm »
You would want to have this code execute when your sprite is not currently on screen, so before you draw it. Note that if a collision is detected, this routine would jump to a Lbl COL, so you would need to add this as your collision handler.

Offline Munchor

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Re: Axe Q&A
« Reply #257 on: April 29, 2011, 03:15:44 pm »
I have a new question. How to order things in the loop so that everything works fine?

Code: [Select]
Repeat getKey(15)
...
End

I need to draw the tunnel, draw the sprite, check for collision and shift the screen

Here's the code to draw the sprite:

Code: [Select]
Pt-On(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1

I'm doing this:

Code: [Select]
DRAW TUNNEL
Pt-On(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1
COLLISION
SHIFT SCREEN

Shift Screen = Horizontal - (3 times)

However, it's not working. How should I make it?

I also tried:

Code: [Select]
DRAW TUNNEL
COLLISIONS
SHIFT SCREEN
Pt-On(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1

My problem is handling collisions because of shifting the screen (for example, X collision checking doesn't work because I shift the screen).

So, what order do you recommend?
« Last Edit: April 29, 2011, 05:17:44 pm by Scout »

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Re: Axe Q&A
« Reply #258 on: April 30, 2011, 10:42:28 am »
First, you should try to use only one of Pt-On, Pt-Change, or Pt-Off if possible, as each is a couple hundred bytes in size.
Second, try:
Code: [Select]
DRAW TUNNEL
COLLISIONS
Pt-Change(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1
SHIFT SCREEN
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Offline calc84maniac

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Re: Axe Q&A
« Reply #259 on: April 30, 2011, 10:20:04 pm »
The problem with your previous code was that you needed to close the parentheses of each pxl-Test. In your code, you were performing the or on the second argument of the pxl-Test, not the result of the pxl-Test.
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Re: Axe Q&A
« Reply #260 on: May 01, 2011, 12:28:52 am »
In Axe it's always a good idea to close your parentheses and braces. Leaving them off doesn't save any bytes from the compiled version, and code can become more messy and harder to understand and optimize.

If you're used to the way it is in BASIC, just make sure you close them before an operation that deals with something other than the immediate value.




Offline Munchor

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Re: Axe Q&A
« Reply #261 on: May 01, 2011, 05:33:51 am »
:crazy: I actually knew it didn't save any bytes in the compiled version, but didn't know it could affect my code. I'll change it and thanks, thanks thanks so much!

Offline collechess

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Re: Axe Q&A
« Reply #262 on: May 13, 2011, 05:33:31 pm »
Why doesn't Text(x,y,"(text)") work?

Offline Runer112

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Re: Axe Q&A
« Reply #263 on: May 13, 2011, 05:35:40 pm »
If that's your exact code, the coordinates are a problem. The lowercase x and y mean nothing to Axe and will generate errors.

If, however, you just forgot to capitalize them in this post, I don't know what the problem is. Can you elaborate on "doesn't work"?
« Last Edit: May 13, 2011, 05:36:24 pm by Runer112 »

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Re: Axe Q&A
« Reply #264 on: May 13, 2011, 05:37:14 pm »
It may also be that he's calling a DispGraph routine and hasn't called Fix 5 yet, which would make it appear to not work.


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Offline collechess

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Re: Axe Q&A
« Reply #265 on: May 13, 2011, 05:38:33 pm »
sorry, in the actual code x and y are numbers
its really Text(20,50,"(text)")

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Re: Axe Q&A
« Reply #266 on: May 13, 2011, 05:39:25 pm »
What exactly happens? ;) It's working fine for me on 0.5.1.

Offline collechess

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Re: Axe Q&A
« Reply #267 on: May 13, 2011, 05:40:25 pm »
When it compiles it returns an error: argument

Offline Happybobjr

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Re: Axe Q&A
« Reply #268 on: May 13, 2011, 05:44:55 pm »
Which Text command are you using?  Remember, there are two of them.
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Re: Axe Q&A
« Reply #269 on: May 13, 2011, 05:45:48 pm »
good point, Happybob ;)

Use the one with the parenthesis right after the Text (it looks like Text( in the catalog, not Text with a space)