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I have a question, what is the x256 mode and can someone give me an example?I have no idea of how to use it and would like to learn, can I have a sample? Thanks
In other news, Frey continues kicking unprecedented levels of ass.
Its not a mode, but more like a style of programming that gives you more precision. The idea is that you multiply your position variables by 256 to give you a screen that is 256 times as big (and consequently has a *lot* more possible positions and a lot more precision) and then when you display your sprites you "zoom" back out by dividing by 256.This has been written about a lot, I'm sure there has got to be a tutorial about this somewhere, or at least a more in depth explanation.
Is it a scrolling tilemap?
0→Y5→XRepeat getKey(15) ClrDraw Line(0,63,95,63) Pxl-On(X,Y/256) If (pxl-Test(X,Y+1)=0) Y+128→Y End DispGraphEnd