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Offline Wellen

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Re: Axe Q&A
« Reply #750 on: October 14, 2011, 09:43:06 am »
Quote
you could encrypt it using some random code (that of course is stored in the appvar)
What do you mean with 'random code' ? (I'm French, didn't understand exactly, sorry :P)


Quote
also:
Quote
-/...././/--./.-/--/.
translated: THE GAME :(
I used to knew the morse alphabet, forgot it :P
Well done !
You lost, tho ;)
« Last Edit: October 14, 2011, 10:03:03 am by Wellen »
-/...././/--./.-/--/.
I'm french, so please feel free to correct my bad english, it'd help me a lot ;)
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Offline Quigibo

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Re: Axe Q&A
« Reply #751 on: October 15, 2011, 10:47:19 pm »
You could use rot13 as an extremely simple encryption.  If you want it more secure, just make some other mapping in memory and do a lookup.  For instance:

Code: [Select]
{Data('D','A','B','C')+A-'A'}
For input character A, it maps 'A'->'D', 'B'->'A', 'C'->'B', 'D'->'C'
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Offline Wellen

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Re: Axe Q&A
« Reply #752 on: October 16, 2011, 04:15:33 pm »
Oh, sorry -_-"
Forgot to mention that the password is in fact 6 numbers...not letters. So it's not really called 'password' but 'code' yeah ? Didn't thought about that, sorry again.

But I could make a math-trick like a simple multiplication or something ?
« Last Edit: October 16, 2011, 04:16:39 pm by Wellen »
-/...././/--./.-/--/.
I'm french, so please feel free to correct my bad english, it'd help me a lot ;)
Spoiler For Feat. Loulou54:
Spoiler For Projects:
Spoiler For Axe:
Ti-Lock : Lock your calc before turning it off               [XXXXXXXX--] 80%
Spoiler For Ti-Basic:
Spoiler For Soko-Ti, a sokoban game in Ti-Basic:

Spoiler For Memory:

Downloads here.

Offline Yeong

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Re: Axe Q&A
« Reply #753 on: October 17, 2011, 07:09:26 am »
After storing some values in Pointer, is there a way to "DelVar" it?
Every time I run the program, the Pointer still have all the values.
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Offline calc84maniac

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Re: Axe Q&A
« Reply #754 on: October 17, 2011, 09:26:54 am »
After storing some values in Pointer, is there a way to "DelVar" it?
Every time I run the program, the Pointer still have all the values.
That is both a strength and weakness of shell programs. A strength because you don't have to create an appvar for save games, a weakness because you can't keep the original data for the next run if you modified it.
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Offline Deep Toaster

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Re: Axe Q&A
« Reply #755 on: October 17, 2011, 10:38:52 am »
You can't predict whether modifications to static variables will be saved (since these "variables" are really part of the program's data itself, it all depends on whether or not the user's shell writes back programs or not). Instead, copy the initialized data to a safe RAM area like L1 and work with it there, so you never have to modify the program itself.




Offline Sorunome

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Re: Axe Q&A
« Reply #756 on: October 17, 2011, 12:22:55 pm »
I got a question: How do you display a pic in ram to the screen?
I have this code:
Code: [Select]
:.AA
:[Pic1]
:DispGraph
:getKey{r}
Well, it doesn't display pic1......

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Offline Yeong

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Re: Axe Q&A
« Reply #757 on: October 17, 2011, 12:33:41 pm »
what I do is store Pic1 to pointer and do this: Copy(Pointer,L6,768)
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Offline Sorunome

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Re: Axe Q&A
« Reply #758 on: October 17, 2011, 12:37:05 pm »
That works, thanks! :)

I have now a other question: Why doesn't that work:
Code: [Select]
:.AA
:[Pic1]->A
:[Pic2]->B
:Copy(A,L6,768
:Copy(B,L6,768)r    //Radian r
:Repeat getKey
:Dispgraphrr     //Radian rs
:End
Well, It doesn't display the correct thing in 4-level grayscale, it jus diplays everything in Pic1 in dark gray.
« Last Edit: October 17, 2011, 12:43:26 pm by Sorunome »

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Offline calc84maniac

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Re: Axe Q&A
« Reply #759 on: October 17, 2011, 12:54:49 pm »
Try Copy(B,L3,768) instead of Copy(B,L6,768)r which actually copies backwards instead of forwards and probably corrupts stuff :P
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Offline Yeong

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Re: Axe Q&A
« Reply #760 on: October 17, 2011, 12:56:02 pm »
What was L3 again? :D
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Offline calc84maniac

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Re: Axe Q&A
« Reply #761 on: October 17, 2011, 12:58:25 pm »
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline Yeong

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Re: Axe Q&A
« Reply #762 on: October 17, 2011, 01:00:32 pm »
ah. Thanks. I couldn't remember atm XP
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Offline Freyaday

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Re: Axe Q&A
« Reply #763 on: October 17, 2011, 01:09:12 pm »
there's also the really handy DispGraph(ptr),DispGraph(ptr1,ptr2)rr
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Re: Axe Q&A
« Reply #764 on: October 17, 2011, 03:45:16 pm »
It's nice because it doesn't actually copy the data to the buffer/backbuffer before displaying, making it much faster than Copy()ing then DispGraphing.