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Offline C0deH4cker

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Re: Axe Q&A
« Reply #945 on: November 09, 2011, 03:46:42 pm »
Quigbo: any reason that you did {A}+1->A instead of A++? Also, can you explain the 2nd arg of (r6)() to me: {A+L3-L6}

Nvm, figured it out. A is already pointing to L6 + the current offset, so you subtract L6 to get the offset, then add L3 to make the expression return a pointer to the offset within L3.
« Last Edit: November 09, 2011, 03:49:26 pm by C0deH4cker »

Offline parserp

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Re: Axe Q&A
« Reply #946 on: November 09, 2011, 07:22:27 pm »
quick question: is {L1} a 1 or 2 bye integer?

Offline Darl181

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Re: Axe Q&A
« Reply #947 on: November 09, 2011, 07:45:17 pm »
{L1} is one byte.
{L1}r is two bytes.
;)
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Offline BlakPilar

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Re: Axe Q&A
« Reply #948 on: November 09, 2011, 09:19:59 pm »
I've finally taken the time to learn Axe lol. My main problem, right now, is with arrays. Can they have their dimensions modified like in BASIC? E.g. go from 10 to 15 to 7? And how do I get the length of the array?

Offline Deep Toaster

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Re: Axe Q&A
« Reply #949 on: November 09, 2011, 09:31:55 pm »
There is currently no native support for arrays -- you have to create your own format for them.




Offline BlakPilar

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Re: Axe Q&A
« Reply #950 on: November 09, 2011, 10:07:43 pm »
Darn... So there's no way to store the data other than the Data( command?

Offline Darl181

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Re: Axe Q&A
« Reply #951 on: November 09, 2011, 10:09:07 pm »
I think arrays are planned (?) but atm you have to do it yourself.
Data() is one way, you could also Fill() to a L# (or a GDB you declare beforehand) or use a for() loop and store number-for-number :D
« Last Edit: November 09, 2011, 10:09:35 pm by Darl181 »
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Offline BlakPilar

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Re: Axe Q&A
« Reply #952 on: November 09, 2011, 10:19:47 pm »
Alright :/ I'll try to work around that and see what I can do. Thanks, though.

Offline mrmprog

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Re: Axe Q&A
« Reply #953 on: November 09, 2011, 10:21:17 pm »
It is not as hard as it seems. I finished my first thing with arrays today :) I believe the Axe docs had something to say about how to use them.
« Last Edit: November 09, 2011, 10:21:27 pm by mrmprog »

Offline BlakPilar

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Re: Axe Q&A
« Reply #954 on: November 09, 2011, 10:22:26 pm »
I know how to use them :P lol. I just wasn't sure if their dimensions could be modified. (Like 5->dim(L1) in BASIC)
« Last Edit: November 09, 2011, 10:22:55 pm by BlakPilar »

Offline chattahippie

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Re: Axe Q&A
« Reply #955 on: November 09, 2011, 10:23:31 pm »
I know how to use them :P lol. I just wasn't sure if their dimensions could be modified. (Like 5->dim(L1) in BASIC)
If you modify them yourself (recode your array)

Offline BlakPilar

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Re: Axe Q&A
« Reply #956 on: November 09, 2011, 10:39:19 pm »
I know how to use them :P lol. I just wasn't sure if their dimensions could be modified. (Like 5->dim(L1) in BASIC)
If you modify them yourself (recode your array)
I know, that's been answered. I'm very much against hard-coding, though, so I don't want to keep doing that. I don't really plan any major projects in Axe anyway (I'm not really into calculator programming anymore), I just had some misc. programs I was playing around with.
« Last Edit: November 09, 2011, 10:40:33 pm by BlakPilar »

Offline epic7

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Re: Axe Q&A
« Reply #957 on: November 10, 2011, 05:04:24 pm »
How would you end the program inside a subroutine instead of it returning?

Offline calcdude84se

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Re: Axe Q&A
« Reply #958 on: November 10, 2011, 05:07:14 pm »
I believe there is a Returnr that does that. You'll want to check, though.
Do be sure that that is necessary, though. There's not often a need to forcibly terminate a program in the middle, and it can skip rather important clean-up code. Returnr's main use ought to be a last-measure force quit, or for debugging.
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Offline epic7

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Re: Axe Q&A
« Reply #959 on: November 10, 2011, 06:22:58 pm »
My main loop is in a subroutine, and I wanted to push clear to save and quit. I guess I might just have it return to the menu.
« Last Edit: November 10, 2011, 06:24:55 pm by epic7 »