Author Topic: Axe Source Code Compiler For Windows  (Read 11055 times)

0 Members and 2 Guests are viewing this topic.

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #15 on: March 25, 2014, 02:19:51 am »
Hayleia I was suggesting you use one. ;)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Source Code Compiler For Windows
« Reply #16 on: March 25, 2014, 02:14:37 pm »
this would definitively be handy for people who develop on the computer rather than on-calc. Else it's kinda annoying to have to send the source to WabbitEmu then manually compile from there. However, it would be nice if it was supposed by multiple softwares like TokenIDE and SourceCoder (eg a Compile to Axe button).

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #17 on: March 25, 2014, 02:38:59 pm »
Hayleia I was suggesting you use one. ;)
Oh ok, I thought you were saying "LOL, (you) use a tiling manager..." in a compressed way by getting rid of the "you" :P
I suppose I could do that... if I only had my computer to work on, but I also have to work on school computers, and there I have window "problems".
Moreover, it doesn't solve the X problem. Vim cal even run on a "non-graphical session" (if you see what I mean, I don't know how to say it in English).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #18 on: March 25, 2014, 05:08:19 pm »
If you mean that Vim can run in a CLI with no GUI, then 99% *NIX text editors can.
And that is right about using it over ssh. Also I believe GNU Screen/Tmux can tile a terminal. But let's not hijack this topic. :P

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #19 on: March 25, 2014, 08:19:28 pm »
So back on topic: Speed mode can be implemented and has been hacked in and works with no problem. the code functions fine on my pc.

Issues we seem to be having sometimes we get file send errors and have no idea why. This seems to be(for some) because of people having a CSE rom loaded onto wabbit before execution. Will be adding checks for that and will be adding an option to send a rom of your choice (for those who want to primarily use a different rom or what ever the case may be)

And that's the plan DJ just have to talk to the third parties involved as I really don't want to make an IDE my self as I don't even use AXE! (source coder support is not going to happen unless we make a true PC side axe compiler)

Fast modes will be implemented soon I have to test some wabbit core changes and then implement the changes into python script and then add the command line arguments. Wabbit In theory supports a large amount of different speeds but If you set it to fast it likes to thread lock but I think I will allow up to ~800% ( I also need to make a few changes for supporting events. So that I can properly catch when the program is compiled right now its a horrible hack)

Offline alberthrocks

  • Moderator
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 876
  • Rating: +103/-10
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #20 on: March 25, 2014, 08:55:48 pm »
I don't mind integrating this into Croquette, but I do need some help in fixing it up so it's a bit more useful. (There are some slight bugs with tokenizing...)

Withgusto Networks Founder and Administrator
Main Server Status: http://withg.org/status/
Backup Server Status: Not available
Backup 2/MC Server Status: http://mc.withg.org/status/


Proud member of ClrHome!

Miss my old signature? Here it is!
Spoiler For Signature:
Alternate "New" IRC post notification bot (Newy) down? Go here to reset it! http://withg.org/albert/cpuhero/

Withgusto Networks Founder and Administrator
Main Server Status: http://withg.org/status/
Backup Server Status: Not available
Backup 2/MC Server Status: http://mc.withg.org/status/

Activity remains limited due to busyness from school et al. Sorry! :( Feel free to PM, email, or if you know me well enough, FB me if you have a question/concern. :)

Don't expect me to be online 24/7 until summer. Contact me via FB if you feel it's urgent.


Proud member of ClrHome!

Spoiler For "My Projects! :D":
Projects:

Computer/Web/IRC Projects:
C______c: 0% done (Doing planning and trying to not forget it :P)
A_____m: 40% done (Need to develop a sophisticated process queue, and a pretty web GUI)
AtomBot v3.0: 0% done (Planning stage, may do a litmus test of developer wants in the future)
IdeaFrenzy: 0% done (Planning and trying to not forget it :P)
wxWabbitemu: 40% done (NEED MOAR FEATURES :P)

Calculator Projects:
M__ C_____ (an A____ _____ clone): 0% done (Need to figure out physics and Axe)
C2I: 0% done (planning, checking the demand for it, and dreaming :P)

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #21 on: March 25, 2014, 09:06:49 pm »
If I were to use croquette (which i may) I would remake the tokenizer by hand to be xml based like tokens and everything else is.

But its an idea.

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #22 on: March 26, 2014, 03:39:05 am »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Source Code Compiler For Windows
« Reply #23 on: April 04, 2014, 12:52:50 am »
Which Python version do I need installed? I might give it a try at one point to see how well it compiles my old programs. :P

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #24 on: April 04, 2014, 12:53:29 am »
None its all self included ^^

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Source Code Compiler For Windows
« Reply #25 on: April 04, 2014, 12:56:59 am »
Oh ok, I didn't know it was now possible to run python programs without any dependencies to be installed. O.O

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Axe Source Code Compiler For Windows
« Reply #26 on: April 04, 2014, 12:58:38 am »
Well the dependencies are there they are just bundled into the executable ^^