Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Re-structuring Pictures
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Re-structuring Pictures (Read 3056 times)
0 Members and 1 Guest are viewing this topic.
Ikkerens
LV6
Super Member (Next: 500)
Posts: 378
Rating: +28/-9
JavaScript Magician
Re-structuring Pictures
«
on:
October 16, 2010, 04:33:08 am »
I was wondering about something, we know axe is able to absorb pictures as tilemap.
[Pic0r]->Pic0
But what about pictures read trough GetCalc(?
Can I also convert pictures to tilemaps while executing the program instead of when compiling?
Logged
Splut for Android [
------
----
]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Re-structuring Pictures
«
Reply #1 on:
October 16, 2010, 05:05:40 am »
Yes, but you will have to convert it to the other format yourself. It takes 3 nested for loops to convert it which is what Axe does internally when you use the tile-map absorption option.
Logged
___Axe_Parser___
Today the calculator, tomorrow the world!
Ikkerens
LV6
Super Member (Next: 500)
Posts: 378
Rating: +28/-9
JavaScript Magician
Re: Re-structuring Pictures
«
Reply #2 on:
October 16, 2010, 07:52:40 am »
Thanks, but another question, is it possible to import prgm's or appvars as tilemap?
For example: [prgmMYGFXr]->Pic0 ? ( I know this isn't possible, but maybe some other way, else its a feature request )
Cause this would save me alot of trouble as well
Edit: Don't need it anymore myself, but might be useful for other ppl.
«
Last Edit: October 16, 2010, 08:15:46 am by Ikkerens
»
Logged
Splut for Android [
------
----
]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Re-structuring Pictures
«
Reply #3 on:
October 16, 2010, 10:57:49 am »
That's not a bad idea actually. It would be really useful in some situations to import data from entire programs or appvars like one of those Axe midi tracks for example. And most of the code is already written, I would only have to remove the check for pictures and change it to a check for any valid object. But I don't think anything else will use the r modifier for tilemap importing other than pictures because I can't think of a situation where that would be useful.
Logged
___Axe_Parser___
Today the calculator, tomorrow the world!
Ikkerens
LV6
Super Member (Next: 500)
Posts: 378
Rating: +28/-9
JavaScript Magician
Re: Re-structuring Pictures
«
Reply #4 on:
October 16, 2010, 12:33:27 pm »
Well, in a case where a developer already has all 10 pictures in use, and stores them in programs.
But still, a way to restructure any pic on runtime would be really useful.
Logged
Splut for Android [
------
----
]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Re-structuring Pictures