Author Topic: Bluescale  (Read 36941 times)

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Offline fb39ca4

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Re: Bluescale
« Reply #15 on: October 12, 2010, 05:21:30 pm »
On my nspire, in the maintenance menu, there is a screen contrast option that has a much wider range than in the OS, and when turend all the way up, turns the screen blue, without the rapid flipping.

Offline DJ Omnimaga

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Re: Bluescale
« Reply #16 on: October 12, 2010, 05:23:12 pm »
When removing the Nspire keypads while running an ASM/C game (I think it happens when a 84+ game crashed in 84+ mode too), a blue line appears in the screen for a short while.

Offline ztrumpet

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Re: Bluescale
« Reply #17 on: October 12, 2010, 06:00:48 pm »
Nice.  This would be a very cool effect for a final boss battle. ;D

Offline guy6020665

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Re: Bluescale
« Reply #18 on: October 12, 2010, 06:02:29 pm »
I wonder if there is a way to do this without risk of screen damage?

Offline Michael_Lee

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Re: Bluescale
« Reply #19 on: October 12, 2010, 06:11:06 pm »
Woah.  This is very cool.
Alarming at first (from looking at the first video), but if you can control it so you can get actual bluescale, like in the second vid, then this could be really awesome!

Source code please?  (or did I miss it?)
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Offline shmibs

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Re: Bluescale
« Reply #20 on: October 12, 2010, 07:30:22 pm »
ok, here's the source for my video

Code: [Select]
:.A
:DiagnosticOff
:ClrDraw
:Rect(63,0,32,64
:Repeat getkey(15)
:RectI(31,0,32,64
:Dispgraph
:Shade(0
:Pause 4
:Shade(63
:End

i doubt this will be of much practical use, though, and you use it at your own risk. furthermore, it should only work on the 84 lcd's

EDIT: changing the pause length also changes quality, flashiness, etc, so test out different times to see what you get! so far 4 seems the best(with this particular code) when running in 6mhz mode. the optimal time varies if you add in different draw functions, movement code, other stuff
« Last Edit: October 12, 2010, 07:49:08 pm by shmibs »

Offline tloz128

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Re: Bluescale
« Reply #21 on: October 12, 2010, 08:35:45 pm »
I noticed that it does not appear very blue at first, and you have to leave it running for a little bit to get it to fade to a blue-ish color.
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Re: Bluescale
« Reply #22 on: October 12, 2010, 08:45:50 pm »
That's actually a pretty cool piece of code. If someone could get white to show up with the blue and black, I would definitely consider using this for something...


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Re: Bluescale
« Reply #23 on: October 12, 2010, 08:54:01 pm »
That looks really cool guys :) Is there any way to test to see what does damage and what doesn't? I mean I know Quigibo (I think) did that test a while ago on how to achieve the blue screen. This could be really sweet though if we can utilize this some how without damage :D Great job guys!
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Offline Snake X

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Re: Bluescale
« Reply #24 on: October 12, 2010, 09:17:36 pm »
does this work on the 83+? if so, is it safe to run?
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Offline DJ Omnimaga

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Re: Bluescale
« Reply #25 on: October 12, 2010, 09:19:29 pm »
Nope it will not work on a 83+ nor a Nspire. Also I forgot shade does contrast x.x.

At certain values it's pretty cool but try to not let this run for extremly long.

Offline shmibs

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Re: Bluescale
« Reply #26 on: October 12, 2010, 09:47:06 pm »
That's actually a pretty cool piece of code. If someone could get white to show up with the blue and black, I would definitely consider using this for something...

i actually managed to get a few white blocks to show up, but it was not intentional(and i doubt i could do it intentionally). this blue stuff only works predictably for vertical lines, meaning it's not really worth the effort XD.

EDIT: also, i just realised that i've started calling real life photos screenshots
« Last Edit: October 12, 2010, 09:57:37 pm by shmibs »

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Re: Bluescale
« Reply #27 on: October 12, 2010, 09:50:10 pm »
Reminds me of that Screentest command in Assembly. You know, the one that destroys the LCD by applying full power to all of the pixels :P
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Re: Bluescale
« Reply #28 on: October 12, 2010, 09:52:47 pm »
yeah, the blue lines of death :P

Offline Snake X

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Re: Bluescale
« Reply #29 on: October 12, 2010, 10:03:57 pm »
I just wander if the actual program that was shown in the first post is runnable on the 83+ or not.. if not then dang.. lol.
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